Wardens
Appearance
| Wardens | |
|---|---|
| Alignment | Neutral |
| Spell | Equinox |
| Joins | once unlocked, with the neutral deed |
| Mechanic | Equilibrium |
Grey-robed keepers of the old circles. They reward the realm that neglects nothing.
The Wardens are a neutral faction.
Unlocking
The Wardens must be unlocked once before they will answer. The game offers only a riddle:
- Grey keepers wait in bark turned to stone beneath your digs. Their circle opens for a realm that has paid in leaf and in brimstone.
Mechanic
Equilibrium: your least-owned building (T1-T10) catches up on your three most-owned at a 25% share; +1 max mana per 15 buildings; production +40% x balance (fewest / most owned, T1-T10).
Spell
- Equinox (100 mana): Lifts your least productive building by your three most-owned building counts and mana regen x1.5 for 20s.
See Spells for mana and tiers.
Upgrades
Bought with gold once the gate is open (see Factions).
| # | Upgrade | Gate | Cost | Effect |
|---|---|---|---|---|
| 1 | Druidic Vocabulary | Trade Treaty | 5M gold | Each tier +40% x (12 - tier): the lowest tiers gain most |
| 2 | Deep Roots | Trade Treaty | 100M gold | +1 max mana per 10 most buildings owned |
| 3 | Moss and Stone | Trade Treaty | 2B gold | Equilibrium share 25% -> 40% |
| 4 | Wellspring Circle | Friendship Pact | 50B gold | +0.01 mana/s per 10 max mana |
| 5 | Seasons Turn | Friendship Pact | 1T gold | Production +2% per spell cast this reign (max +300%) |
| 6 | Even Hands | Friendship Pact | 30T gold | Equilibrium bonus +100% |
| 7 | Stillness | Alliance | 1Qa gold | Spells cost 15% less mana |
| 8 | Circle of Years | Alliance | 50Qa gold | Production +10% per sqrt(hour as Neutral this life) |
| 9 | Grove Accord | Alliance | 2Qi gold | Equinox also lifts the second least-productive building |
| 10 | Living Scales | Alliance | 100Qi gold | Equilibrium share +2% per mana/s of regen (share max 70%) |
Heritage and bloodline
- Heritage: Old Circles: +1 max mana per 15 buildings
- Bloodline: +0.01 mana/s per 10 max mana
Trials
Wardens trials: Level Ground, Fifteen Turns, Full Wells, The Great Balance. See Trials.