Jump to content

Reincarnation

From Abdicate Wiki

Reincarnation is the second prestige layer. Once you hold enough crowns you can trade them, together with everything an Abdication resets, for a new life. R is the number of reincarnations you have made.

What resets

Everything an abdication resets, plus your crowns, lifetime gold, research and this reincarnation's records. Achievements, gems, artifacts and quests are kept.

Per-R bonuses

  • Production x(1 + 0.25 x R).
  • Each crown gives +0.05% more production per R.
  • Offline earnings +1% per R.
  • Mana regen +0.05/s per R.
  • From R5: production +3% per R per hour spent in this reincarnation (up to 240 h).

Crowns needed

Crowns needed to reach each R before Ascension (after an ascension the curve is re-based):

Reach Crowns
R1 100T
R2 1.8Qa
R3 32.4Qa
R4 583.2Qa
R5 2.33Qi
R6 14Qi
R7 83.98Qi
R8 503.88Qi
R9 3.02Sx
R10 18.14Sx
R11 54.42Sx
R12 163.26Sx
R13 489.78Sx
R14 1.47Sp
R15 4.41Sp
R16 13.22Sp
R17 39.67Sp
R18 119.02Sp
R19 357.05Sp
R20 1.07Oc
R21 3.21Oc
R22 9.64Oc
R23 28.92Oc
R24 86.76Oc
R25 260.29Oc

Milestones

R Milestone What it does
R1 Royal Endowment Every run starts with 500 gold, 10 Farms and 5 Lumber Camps.
R1 Whispers of the Giants Strange clues surface at the dig site.
R2 Spell Autocast Spells cast themselves when mana is full.
R2 Bloodline Each run, pick one bloodline: a perk from a faction you have played.
R2 The Wardens Stir New clues point to keepers of the balance.
R3 Research Unlocks the research tree. Abdications earn research points.
R3 Heroic Lineage Taps x3 and offline earnings x1.5.
R4 Dynastic Wealth Runs start with 50K gold, 25 Farms, 15 Lumber Camps, 10 Mines.
R4 Veiled Echoes Something that remembers everything leaves traces in the earth.
R5 Crown of Ages Crowns gained on abdication x1.25. From now on each R adds +3% production per hour spent in this reincarnation (up to 240 h).
R5 Lanterns Below Something glimmers in the deep tunnels of the dig site.
R6 The Moonless Cup A thirst older than the realm stirs beneath the earth.
R7 Eternal Mandate Production x2.
R8 Banner Trials I The first trials of the Second Banner open.
R10 Mythic Realm Crowns gained x1.5 and production x3.
R11 Banner Trials II Harder trials for those who fly two banners.
R15 Banner Trials III The last banner trials before the masters.
R16 Scholar's Tenure Discover five secrets in one branch and its scholars earn that branch another slot.
R17 Allied Banners Pledge a same-alignment ally beside your faction: a quarter of its craft, three ally upgrades and its spell to borrow.
R18 Sellsword's Keep The Sellsword raises a landmark of his own, and each alignment learns a Tax spell: Share the Spoils or Reap Interest.
R19 Arcane Echo Spells may ring twice: each cast can echo for free, more often the more tiers you have mastered.
R20 Royal Academy The Academy opens its halls: +1 research slot in every branch.
R21 Ancestral Hall Heritages cost half. Keep a faction's spell burning long enough in one run to earn its Advanced Heritage.
R22 Second Bloodline Two bloodlines flow in the royal veins: pick a second one each run.
R23 Master Trials Six master trials, one per faction. Victory raises that faction's lineage cap and earns a badge.
R24 Royal Archive The archivists remember your records: each one this reincarnation adds a small permanent production bonus.
R25 Ascension I The realm ascends: a new coin, softened old bonuses, free old upgrades and the Oaths.
R26 Union A second landmark per faction; building it opens the Union gate.
R27 Twin Relics A second artifact-set slot: wear two sets at once.
R28 Oathbound Ally Your ally returns from exile and may now come from another oath.
R29 Oath Mastery Oath spells climb one tier higher, and autocast gains a third priority slot.
R29 Banner Masters Master trials for the Gnomes and the Vampires.
R30 Union Mastery Choose two of the three Union variants each run.
R31 Whispering Stones The dig site murmurs: elite fragments can surface before the Orders open.
R32 Elite Orders Three Elite Orders open to the worthy, a third allegiance above faction and ally.
R33 Order Rites Serve an Elite Order long enough this reincarnation and it grants a second perk.
R34 Trial of Hours The Conclave of Hours sets its trial. Reward: the Order perk x1.5.
R35 Trial of Storms The Court of Storms sets its trial. Reward: the lent spell gains a tier.
R36 Trial of Stone The Stonewright Circle sets its trial. Reward: set power +25%.
R37 Forbidden Whispers Something stirs beneath the library: the first Forbidden node can be found and bought.
R38 Legacy Seeds Legacy containers: borrow one tier of another same-alignment faction, each container dearer than the last.
R39 Eve of Ascension Production x2, and the heralds post the Ascension II checklist so you can prepare.
R40 Ascension II The second season: star marks, every older upgrade free, the research budget, Forbidden research, the Sellsword's fourth tier, Legacies and tier-7 spells.