Jump to content

Buildings

From Abdicate Wiki

Buildings produce gold every second. Each copy you own makes the next one more expensive: the price of a building is its base cost times its growth for every copy already owned.

The tier 4-10 buildings change name and look with your deed for the reign (see Factions): light, dark or neutral. Base numbers are the same; upgrades and faction bonuses differ.

Tier Building Base cost Base income Cost growth Light Dark Neutral
1 Peasant Farm 10 0.25/s x1.2 - - -
2 Lumber Camp 150 1.25/s x1.2 - - -
3 Ore Mine 2.7K 6.25/s x1.2 - - -
4 Tavern 54K 28.1/s x1.2 Chapel of Dawn Gambling Den Crossroads Inn
5 Alchemist Lab 1.19M 118/s x1.2 Herbalist Grove Witch Hut Transmuter's Hall
6 Wizard Tower 29.7M 472/s x1.2 Starlit Spire Bone Spire Standing Stones
7 Griffin Aerie 742M 1700/s x1.2 Pegasus Stables Wyvern Roost Roc Eyrie
8 Dragon Roost 18.6B 5610/s x1.2 Gold Dragon Sanctum Black Dragon Lair Bronze Dragon Hoard
9 Grand Cathedral 464B 17400/s x1.2 Sunlit Basilica Dark Temple Monastery of Scales
10 Sky Citadel 11.6T 52200/s x1.2 Celestial Citadel Necropolis Grey Bastion
11 Heaven's Gate 290T 157000/s x1.2 - - -

Numbers are base values, before upgrades, factions, crowns and other bonuses.