Elves
Appearance
| Elves | |
|---|---|
| Alignment | Light |
| Spell | Verdant Bloom |
| Joins | after your first abdication, with the light deed |
| Mechanic | Growth |
The old woods remember every season. Give them time and they give back tenfold.
The Elves are a light faction.
Mechanic
Growth: production climbs the longer the run lasts (up to +300%). Offline earnings x1.5.
Spell
- Verdant Bloom (60 mana): All production x1.8 for 45s.
See Spells for mana and tiers.
Upgrades
Bought with gold once the gate is open (see Factions).
| # | Upgrade | Gate | Cost | Effect |
|---|---|---|---|---|
| 1 | Sapling Rites | Trade Treaty | 5K gold | Growth bonus +25% |
| 2 | Moonlit Furrows | Trade Treaty | 100K gold | Production +20% x sqrt(achievements) |
| 3 | Patient Roots | Trade Treaty | 2M gold | Offline earnings +50% |
| 4 | Song of Ages | Friendship Pact | 50M gold | Growth bonus +50% |
| 5 | Elder Bark | Friendship Pact | 1B gold | Production +30% per sqrt(hour as Light) |
| 6 | Starwell | Friendship Pact | 30B gold | Production +0.1% per most buildings owned |
| 7 | Eternal Spring | Alliance | 1T gold | Growth bonus +50% |
| 8 | Dreaming Wood | Alliance | 50T gold | Offline earnings +100% |
| 9 | Verdant Crown | Alliance | 2Qa gold | Growth +5% per spell cast this reign (max 40) |
| 10 | World Tree | Alliance | 100Qa gold | Growth bonus +100% |
Heritage and bloodline
- Heritage: Elven Patience: Offline earnings +100%, production +20%
- Bloodline: Growth: a quarter of the Elves' run-time bonus
Trials
Elves trials: Grove Keeper, Patient Roots, Evergreen, Heart of the Forest. See Trials.