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		<title>Abdicate Wiki  - Recent changes [en]</title>
		<link>https://wiki.fairgaming.co.za/index.php/Special:RecentChanges</link>
		<description>Track the most recent changes to the wiki in this feed.</description>
		<language>en</language>
		<generator>MediaWiki 1.46.2</generator>
		<lastBuildDate>Mon, 19 Oct 2026 18:21:54 GMT</lastBuildDate>
		<item>
			<title>File:Abdicate icon.png</title>
			<link>https://wiki.fairgaming.co.za/index.php?title=File:Abdicate_icon.png&amp;diff=40&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.fairgaming.co.za/index.php?title=File:Abdicate_icon.png&amp;diff=40&amp;oldid=0</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/index.php?title=User:FairGaming&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;mw-userlink new&quot; title=&quot;User:FairGaming (page does not exist)&quot;&gt;&lt;bdi&gt;FairGaming&lt;/bdi&gt;&lt;/a&gt; uploaded &lt;a href=&quot;/index.php/File:Abdicate_icon.png&quot; title=&quot;File:Abdicate icon.png&quot;&gt;File:Abdicate icon.png&lt;/a&gt; Game icon (wiki logo)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The Abdicate: Idle Kingdom app icon, used as the wiki logo.&lt;br /&gt;
[[Category:Logos]]&lt;/div&gt;</description>
			<pubDate>Mon, 19 Oct 2026 14:50:54 GMT</pubDate>
			<dc:creator>FairGaming</dc:creator>
			<comments>https://wiki.fairgaming.co.za/index.php/File_talk:Abdicate_icon.png</comments>
		</item>
		<item>
			<title>Wizard Tower</title>
			<link>https://wiki.fairgaming.co.za/index.php?title=Wizard_Tower&amp;diff=39&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.fairgaming.co.za/index.php?title=Wizard_Tower&amp;diff=39&amp;oldid=0</guid>
			<description>&lt;p&gt;Starter page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox building&lt;br /&gt;
| name = Wizard Tower&lt;br /&gt;
| tier = 6&lt;br /&gt;
| cost = 29.7M gold&lt;br /&gt;
| income = 472 gold/s&lt;br /&gt;
| growth = x1.2 per copy owned&lt;br /&gt;
| light = Starlit Spire&lt;br /&gt;
| dark = Bone Spire&lt;br /&gt;
| neutral = Standing Stones&lt;br /&gt;
}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Wizard Tower&amp;#039;&amp;#039;&amp;#039; is the tier 6 building. It costs 29.7M gold and produces&lt;br /&gt;
472 gold per second before bonuses.&lt;br /&gt;
&lt;br /&gt;
== Variants ==&lt;br /&gt;
With a deed sworn for the reign it appears as:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Starlit Spire&amp;#039;&amp;#039;&amp;#039; (Light): &amp;#039;&amp;#039;Astromancers spin starlight into coin.&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Bone Spire&amp;#039;&amp;#039;&amp;#039; (Dark): &amp;#039;&amp;#039;A tower of bone where necromancers hoard secrets.&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Standing Stones&amp;#039;&amp;#039;&amp;#039; (Neutral): &amp;#039;&amp;#039;Grey stones hum with a power older than light or dark.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
See [[Buildings]] for every building.&lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;/div&gt;</description>
			<pubDate>Mon, 19 Oct 2026 14:49:13 GMT</pubDate>
			<dc:creator>FairGaming</dc:creator>
			<comments>https://wiki.fairgaming.co.za/index.php/Talk:Wizard_Tower</comments>
		</item>
		<item>
			<title>Wardens</title>
			<link>https://wiki.fairgaming.co.za/index.php?title=Wardens&amp;diff=38&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.fairgaming.co.za/index.php?title=Wardens&amp;diff=38&amp;oldid=0</guid>
			<description>&lt;p&gt;Starter page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox faction&lt;br /&gt;
| name = Wardens&lt;br /&gt;
| alignment = Neutral&lt;br /&gt;
| spell = Equinox&lt;br /&gt;
| joins = once unlocked, with the neutral deed&lt;br /&gt;
| mechanic = Equilibrium&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;Grey-robed keepers of the old circles. They reward the realm that neglects nothing.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Wardens&amp;#039;&amp;#039;&amp;#039; are a neutral faction.&lt;br /&gt;
&lt;br /&gt;
== Unlocking ==&lt;br /&gt;
The Wardens must be unlocked once before they will answer. The game offers only a riddle:&lt;br /&gt;
: &amp;#039;&amp;#039;Grey keepers wait in bark turned to stone beneath your digs. Their circle opens for a realm that has paid in leaf and in brimstone.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Mechanic ==&lt;br /&gt;
Equilibrium: your least-owned building (T1-T10) catches up on your three most-owned at a 25% share; +1 max mana per 15 buildings; production +40% x balance (fewest / most owned, T1-T10).&lt;br /&gt;
&lt;br /&gt;
== Spell ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Equinox&amp;#039;&amp;#039;&amp;#039; (100 mana): Lifts your least productive building by your three most-owned building counts and mana regen x1.5 for 20s.&lt;br /&gt;
&lt;br /&gt;
See [[Spells]] for mana and tiers.&lt;br /&gt;
&lt;br /&gt;
== Upgrades ==&lt;br /&gt;
Bought with gold once the gate is open (see [[Factions]]).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! # !! Upgrade !! Gate !! Cost !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Druidic Vocabulary || Trade Treaty || 5M gold || Each tier +40% x (12 - tier): the lowest tiers gain most&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Deep Roots || Trade Treaty || 100M gold || +1 max mana per 10 most buildings owned&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Moss and Stone || Trade Treaty || 2B gold || Equilibrium share 25% -&amp;gt; 40%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Wellspring Circle || Friendship Pact || 50B gold || +0.01 mana/s per 10 max mana&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Seasons Turn || Friendship Pact || 1T gold || Production +2% per spell cast this reign (max +300%)&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Even Hands || Friendship Pact || 30T gold || Equilibrium bonus +100%&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Stillness || Alliance || 1Qa gold || Spells cost 15% less mana&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Circle of Years || Alliance || 50Qa gold || Production +10% per sqrt(hour as Neutral this life)&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Grove Accord || Alliance || 2Qi gold || Equinox also lifts the second least-productive building&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Living Scales || Alliance || 100Qi gold || Equilibrium share +2% per mana/s of regen (share max 70%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heritage and bloodline ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Heritage: Old Circles&amp;#039;&amp;#039;&amp;#039;: +1 max mana per 15 buildings&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Bloodline&amp;#039;&amp;#039;&amp;#039;: +0.01 mana/s per 10 max mana&lt;br /&gt;
&lt;br /&gt;
== Trials ==&lt;br /&gt;
Wardens trials: Level Ground, Fifteen Turns, Full Wells, The Great Balance. See [[Trials]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Factions]]&lt;br /&gt;
[[Category:Neutral factions]]&lt;/div&gt;</description>
			<pubDate>Mon, 19 Oct 2026 14:49:13 GMT</pubDate>
			<dc:creator>FairGaming</dc:creator>
			<comments>https://wiki.fairgaming.co.za/index.php/Talk:Wardens</comments>
		</item>
		<item>
			<title>Veiled</title>
			<link>https://wiki.fairgaming.co.za/index.php?title=Veiled&amp;diff=37&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.fairgaming.co.za/index.php?title=Veiled&amp;diff=37&amp;oldid=0</guid>
			<description>&lt;p&gt;Starter page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox faction&lt;br /&gt;
| name = Veiled&lt;br /&gt;
| alignment = Neutral&lt;br /&gt;
| spell = Whisper Tide&lt;br /&gt;
| joins = once unlocked, with the neutral deed&lt;br /&gt;
| mechanic = Hive Memory&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;One mind behind a thousand masks. The Veiled grow stronger every hour you leave them to their whispering.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Veiled&amp;#039;&amp;#039;&amp;#039; are a neutral faction.&lt;br /&gt;
&lt;br /&gt;
== Unlocking ==&lt;br /&gt;
The Veiled must be unlocked once before they will answer. The game offers only a riddle:&lt;br /&gt;
: &amp;#039;&amp;#039;Masks lie buried with bones that still keep time. They answer a realm that has paid in stone and in grave-dust.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Mechanic ==&lt;br /&gt;
Hive Memory: production +25% per sqrt(lifetime hour as the Veiled), kept forever; offline x2; each crown +0.1% more.&lt;br /&gt;
&lt;br /&gt;
== Spell ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Whisper Tide&amp;#039;&amp;#039;&amp;#039; (80 mana): All production +0.3% per second it stays active, for 300s.&lt;br /&gt;
&lt;br /&gt;
See [[Spells]] for mana and tiers.&lt;br /&gt;
&lt;br /&gt;
== Upgrades ==&lt;br /&gt;
Bought with gold once the gate is open (see [[Factions]]).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! # !! Upgrade !! Gate !! Cost !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Thousand Faces || Trade Treaty || 5M gold || Production +1% per faction you have ever ruled&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Quiet Rooms || Trade Treaty || 100M gold || Offline +100%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Old Crowns || Trade Treaty || 2B gold || Production +10% per digit of crowns&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Patient Masks || Friendship Pact || 50B gold || Production +5% per sqrt(minute of this reign)&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Hive Mind || Friendship Pact || 1T gold || Hive Memory +50%&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Echoed Reigns || Friendship Pact || 30T gold || Production +1% per abdication this life (max +200%)&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Overmind || Alliance || 1Qa gold || Whisper Tide lasts 60 s longer&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Borrowed Faces || Alliance || 50Qa gold || Your bloodlines&amp;#039; effects +25%&lt;br /&gt;
|-&lt;br /&gt;
| 9 || The Long Watch || Alliance || 2Qi gold || Offline +1% per hour of your longest absence (max +500%)&lt;br /&gt;
|-&lt;br /&gt;
| 10 || One Mind || Alliance || 100Qi gold || Crowns gained +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heritage and bloodline ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Heritage: Hollow Masks&amp;#039;&amp;#039;&amp;#039;: Production +0.05% per most buildings owned this life&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Bloodline&amp;#039;&amp;#039;&amp;#039;: Each crown +0.05% more; offline +50%&lt;br /&gt;
&lt;br /&gt;
== Trials ==&lt;br /&gt;
Veiled trials: Faceless Crowd, Long Night, Many Masks, No One. See [[Trials]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Factions]]&lt;br /&gt;
[[Category:Neutral factions]]&lt;/div&gt;</description>
			<pubDate>Mon, 19 Oct 2026 14:49:13 GMT</pubDate>
			<dc:creator>FairGaming</dc:creator>
			<comments>https://wiki.fairgaming.co.za/index.php/Talk:Veiled</comments>
		</item>
		<item>
			<title>Vampires</title>
			<link>https://wiki.fairgaming.co.za/index.php?title=Vampires&amp;diff=36&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.fairgaming.co.za/index.php?title=Vampires&amp;diff=36&amp;oldid=0</guid>
			<description>&lt;p&gt;Starter page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox faction&lt;br /&gt;
| name = Vampires&lt;br /&gt;
| alignment = Dark (Second Banner)&lt;br /&gt;
| spell = Blood Chain&lt;br /&gt;
| joins = as a Second Banner, once unlocked&lt;br /&gt;
| mechanic = Thirst&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;Courtly, patient and always thirsty. Vampires reward the ruler who strikes again and again, and the one who stays away all day.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Vampires&amp;#039;&amp;#039;&amp;#039; are a dark prestige faction. They never rule alone: once unlocked they fly as the&lt;br /&gt;
Second Banner beside a dark base faction. The Vampires will answer your Second Banner (any dark faction, after its Alliance).&lt;br /&gt;
&lt;br /&gt;
== Unlocking: The Long Thirst ==&lt;br /&gt;
The quest begins with a find at the dig site. Its steps show only a riddle until they are done:&lt;br /&gt;
# ??? &amp;#039;&amp;#039;They gather where many temples chant in the dark.&amp;#039;&amp;#039;&lt;br /&gt;
# ??? &amp;#039;&amp;#039;They court only a ruler with a long list of deeds.&amp;#039;&amp;#039;&lt;br /&gt;
# ??? &amp;#039;&amp;#039;They wake to a reign loud with spells.&amp;#039;&amp;#039;&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;The Blood Tithe&amp;#039;&amp;#039;&amp;#039;: Tithe 100 coins each as Undead, Goblins and Demons&lt;br /&gt;
&lt;br /&gt;
== Mechanic ==&lt;br /&gt;
Thirst: offline +150%, production +10% x sqrt(hours as Dark this reincarnation), +5% per cast of the same spell in a row.&lt;br /&gt;
&lt;br /&gt;
== Spell ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Blood Chain&amp;#039;&amp;#039;&amp;#039; (70 mana): Production +50% per link for 16s. Each Blood Chain cast in a row adds a link; any other spell breaks the chain.&lt;br /&gt;
&lt;br /&gt;
== Upgrades ==&lt;br /&gt;
Opened by banner gates, paid in banner coins:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Banner Treaty&amp;#039;&amp;#039;&amp;#039; (20 banner coins): opens upgrades up to 3&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Banner Pact&amp;#039;&amp;#039;&amp;#039; (80 banner coins): opens upgrades up to 6&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Banner Alliance&amp;#039;&amp;#039;&amp;#039; (200 banner coins): opens upgrades up to 9&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! # !! Upgrade !! Gate !! Cost !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Night Court || Banner Treaty || 5B gold || Production +10% x sqrt(hours as Dark this reincarnation)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Thrall Squires || Banner Treaty || 100B gold || Coin find +1% per squire (max +100%)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Crimson Wells || Banner Treaty || 2T gold || Production +5% per digit of max mana&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Slow Hunger || Banner Pact || 50T gold || +0.002 mana/s per minute of this reign (max +0.2)&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Spider Halls || Banner Pact || 1Qa gold || Dark Temples +1% per Dark Temple owned&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Cheap Blood || Banner Pact || 30Qa gold || Royal Exchanges 10% cheaper&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Bloodbound Kin || Banner Alliance || 1Qi gold || +1 squire per 20 buildings&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Old Blood || Banner Alliance || 50Qi gold || Each crown +0.05% more per Royal Exchange&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Crimson Combo || Banner Alliance || 2Sx gold || Production +2% per link of your best same-spell chain this reign&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heritage and bloodline ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Heritage: Crimson Court&amp;#039;&amp;#039;&amp;#039;: Squires +1% per Royal Exchange&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Advanced heritage: Crimson Throne&amp;#039;&amp;#039;&amp;#039;: Production +10% x sqrt(offline hours this reign)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Bloodline&amp;#039;&amp;#039;&amp;#039;: Vampline: coin find +1% per minute of this reign (max +200%)&lt;br /&gt;
&lt;br /&gt;
== Trials ==&lt;br /&gt;
Vampires trials: Unbroken, Daysleeper, Thousand Bites, Endless Night. See [[Trials]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Factions]]&lt;br /&gt;
[[Category:Prestige factions]]&lt;/div&gt;</description>
			<pubDate>Mon, 19 Oct 2026 14:49:13 GMT</pubDate>
			<dc:creator>FairGaming</dc:creator>
			<comments>https://wiki.fairgaming.co.za/index.php/Talk:Vampires</comments>
		</item>
		<item>
			<title>Undead</title>
			<link>https://wiki.fairgaming.co.za/index.php?title=Undead&amp;diff=35&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.fairgaming.co.za/index.php?title=Undead&amp;diff=35&amp;oldid=0</guid>
			<description>&lt;p&gt;Starter page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox faction&lt;br /&gt;
| name = Undead&lt;br /&gt;
| alignment = Dark&lt;br /&gt;
| spell = Raise Dead&lt;br /&gt;
| joins = after your first abdication, with the dark deed&lt;br /&gt;
| mechanic = Legion&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;The dead work for free, and every fallen kingdom swells their ranks.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Undead&amp;#039;&amp;#039;&amp;#039; are a dark faction.&lt;br /&gt;
&lt;br /&gt;
== Mechanic ==&lt;br /&gt;
Legion: +10% production per abdication this reincarnation. +15% per digit of crowns. Each crown worth +0.2% more.&lt;br /&gt;
&lt;br /&gt;
== Spell ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Raise Dead&amp;#039;&amp;#039;&amp;#039; (70 mana): +0.5% production per building owned for 60s (max x2.5).&lt;br /&gt;
&lt;br /&gt;
See [[Spells]] for mana and tiers.&lt;br /&gt;
&lt;br /&gt;
== Upgrades ==&lt;br /&gt;
Bought with gold once the gate is open (see [[Factions]]).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! # !! Upgrade !! Gate !! Cost !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Grave Diggers || Trade Treaty || 5K gold || Farms x3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Bone Ledger || Trade Treaty || 100K gold || Each crown +0.04% more&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Restless Toil || Trade Treaty || 2M gold || Legion bonus +25%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Crypt Masons || Friendship Pact || 50M gold || Production +25% per sqrt(hour as Dark)&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Soul Tithe || Friendship Pact || 1B gold || Each crown +0.1% more&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Lich Council || Friendship Pact || 30B gold || Legion +20% per sqrt(hour as Dark)&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Necropolis || Alliance || 1T gold || Production +0.1% per most buildings owned&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Phylactery || Alliance || 50T gold || Each crown +0.1% more&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Endless March || Alliance || 2Qa gold || Legion +10% x sqrt(achievements)&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Undying King || Alliance || 100Qa gold || Each crown +0.2% more&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heritage and bloodline ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Heritage: Undying Legacy&amp;#039;&amp;#039;&amp;#039;: Each crown +0.1% more&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Bloodline&amp;#039;&amp;#039;&amp;#039;: Production +10% per reincarnation&lt;br /&gt;
&lt;br /&gt;
== Trials ==&lt;br /&gt;
Undead trials: Grave Silence, Bone Tithe, Lich Lord, Endless Legion. See [[Trials]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Factions]]&lt;br /&gt;
[[Category:Dark factions]]&lt;/div&gt;</description>
			<pubDate>Mon, 19 Oct 2026 14:49:13 GMT</pubDate>
			<dc:creator>FairGaming</dc:creator>
			<comments>https://wiki.fairgaming.co.za/index.php/Talk:Undead</comments>
		</item>
		<item>
			<title>Trials</title>
			<link>https://wiki.fairgaming.co.za/index.php?title=Trials&amp;diff=34&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.fairgaming.co.za/index.php?title=Trials&amp;diff=34&amp;oldid=0</guid>
			<description>&lt;p&gt;Starter page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Trials&amp;#039;&amp;#039;&amp;#039; (from R1) are short runs under special rules with a goal and a time limit. Clearing one&lt;br /&gt;
gives a permanent reward. Each faction has three trials in order: a trial needs its R and the previous one cleared.&lt;br /&gt;
Rewards marked with a faction work only while that faction rules.&lt;br /&gt;
&lt;br /&gt;
== Faction trials ==&lt;br /&gt;
=== Elves ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Trial !! R !! Minutes !! Goal !! Rules !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| Grove Keeper || 1 || 8 || Own 90 Peasant Farms || Only Peasant Farm, Lumber Camp can be built || +50% production (while Elves rule)&lt;br /&gt;
|-&lt;br /&gt;
| Patient Roots || 3 || 12 || Earn 200B gold this run || Crowns give no production || +40 max mana, +25% production (while Angels rule)&lt;br /&gt;
|-&lt;br /&gt;
| Evergreen || 5 || 15 || Earn 5T gold this run || At most 120 buildings; Crowns give no production || +10% production&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Dwarves ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Trial !! R !! Minutes !! Goal !! Rules !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| Deep Shafts || 1 || 10 || Own 80 Ore Mines || Buildings up to tier 3 (Ore Mine) || Ore Mine +200% (while Dwarves rule)&lt;br /&gt;
|-&lt;br /&gt;
| Stone Count || 3 || 10 || Own 300 buildings || Crowns give no production; Production x0.5 || +100% taps (while Goblins rule)&lt;br /&gt;
|-&lt;br /&gt;
| Mountain King || 5 || 15 || Earn 10T gold this run || Buildings up to tier 6 (Wizard Tower); Crowns give no production || Each crown +0.1% more production&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Angels ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Trial !! R !! Minutes !! Goal !! Rules !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| Vigil || 1 || 5 || Cast 10 spells || none || +50% production (while Angels rule)&lt;br /&gt;
|-&lt;br /&gt;
| Choir of Light || 3 || 10 || Cast Holy Light 15 times || Crowns give no production || +50% production (while Undead rule)&lt;br /&gt;
|-&lt;br /&gt;
| Ascendant || 5 || 12 || Earn 1T gold this run || Crowns give no production; Taps earn nothing || +20 max mana, +10% production&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Undead ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Trial !! R !! Minutes !! Goal !! Rules !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| Grave Silence || 1 || 10 || Earn 1B gold this run || Taps earn nothing || +50% production (while Undead rule)&lt;br /&gt;
|-&lt;br /&gt;
| Bone Tithe || 3 || 12 || Own 50 Taverns || Buildings up to tier 5 (Alchemist Lab); Crowns give no production || +50% production (while Elves rule)&lt;br /&gt;
|-&lt;br /&gt;
| Lich Lord || 5 || 15 || Earn 20B gold this run || At most 150 buildings; Crowns give no production || +10% crowns gained&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Goblins ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Trial !! R !! Minutes !! Goal !! Rules !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| Sticky Fingers || 1 || 3 || Tap 800 times || none || +100% taps (while Goblins rule)&lt;br /&gt;
|-&lt;br /&gt;
| Hoarder || 3 || 6 || Hold 150 faction coins || Crowns give no production || +50% production (while Demons rule)&lt;br /&gt;
|-&lt;br /&gt;
| Warboss || 5 || 10 || Earn 10B gold this run || At most 50 buildings; Crowns give no production || +5% production, +50% taps&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Demons ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Trial !! R !! Minutes !! Goal !! Rules !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| Miser || 1 || 10 || Hold 1B gold || none || +50% production (while Demons rule)&lt;br /&gt;
|-&lt;br /&gt;
| Scorched Earth || 3 || 12 || Own 250 buildings || Building costs x2; Crowns give no production || +50% production (while Dwarves rule)&lt;br /&gt;
|-&lt;br /&gt;
| Infernal Pact || 5 || 15 || Hold 1T gold || Crowns give no production || Each crown +0.1% more production&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Master trials (R23) ==&lt;br /&gt;
Open once all three of that faction&amp;#039;s trials are cleared.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Trial !! Faction !! Minutes !! Goal !! Rules !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| Heart of the Forest || Elves || 15 || Buy 10 faction upgrades and own 150 Lumber Camps || Production halves every 6 minutes; Buildings up to tier 6 (Wizard Tower); Crowns give no production || A badge, +2 lineage level cap (while Elves rule)&lt;br /&gt;
|-&lt;br /&gt;
| Under the Mountain || Dwarves || 15 || Own 300 Ore Mines and buy 15 Royal Exchanges || Building costs x3; Crowns give no production; Taps earn nothing || A badge, +2 lineage level cap (while Dwarves rule)&lt;br /&gt;
|-&lt;br /&gt;
| Host of Heaven || Angels || 15 || Cast 40 spells and buy 10 faction upgrades || Crowns give no production; Taps earn nothing; Production x0.25 || A badge, +2 lineage level cap (while Angels rule)&lt;br /&gt;
|-&lt;br /&gt;
| Endless Legion || Undead || 15 || Own 800 buildings and buy 20 Royal Exchanges || Crowns give no production; Production x0.25; Spell power x0.25 || A badge, +2 lineage level cap (while Undead rule)&lt;br /&gt;
|-&lt;br /&gt;
| Goblin King || Goblins || 15 || Tap 2.5K times and buy 10 faction upgrades || At most 100 buildings; Crowns give no production || A badge, +2 lineage level cap (while Goblins rule)&lt;br /&gt;
|-&lt;br /&gt;
| Lord of the Pit || Demons || 15 || Hold 1Qi gold and buy 20 Royal Exchanges || Building costs x5; Production halves every 5 minutes; Crowns give no production || A badge, +2 lineage level cap (while Demons rule)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Neutral faction trials ==&lt;br /&gt;
Shown once that neutral faction is unlocked. Each one also needs the same trial (tier or master) of two base factions.&lt;br /&gt;
&lt;br /&gt;
=== Giants ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Trial !! R !! Minutes !! Goal !! Rules !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| Hundred Hammers || 4 || 20 || Buy 100 Royal Exchanges || none || Faction mechanic +50% (while Giants rule)&lt;br /&gt;
|-&lt;br /&gt;
| Calm Before || 8 || 15 || Earn 1T gold this run || Casting any spell ends the trial || +50 max mana (while Wardens rule)&lt;br /&gt;
|-&lt;br /&gt;
| Pantheon || 13 || 30 || Own 40 Heaven&amp;#039;s Gates || Only Peasant Farm, Lumber Camp, Ore Mine, Heaven&amp;#039;s Gate can be built || Royal Exchange cost growth -0.005&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Wardens ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Trial !! R !! Minutes !! Goal !! Rules !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| Level Ground || 4 || 15 || Own exactly 100 of each of the first 6 buildings || none || Equinox +25% (while Wardens rule)&lt;br /&gt;
|-&lt;br /&gt;
| Fifteen Turns || 8 || 20 || Cast Equinox 15 times, each while every owned building is at exactly 150 || none || +50% offline earnings (while Veiled rule)&lt;br /&gt;
|-&lt;br /&gt;
| Full Wells || 13 || 20 || Spend 2K mana on spells || Casting Royal Decree ends the trial || +25 max mana&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Veiled ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Trial !! R !! Minutes !! Goal !! Rules !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| Faceless Crowd || 5 || 12 || Earn 10B gold this run || Taps earn nothing || Faction mechanic +50% (while Veiled rule)&lt;br /&gt;
|-&lt;br /&gt;
| Long Night || 9 || 10 || Spend 8 hours offline during the trial and earn 100T gold this run || none || 1 free Royal Exchange per 25 bought (while Giants rule)&lt;br /&gt;
|-&lt;br /&gt;
| Many Masks || 13 || 120 || Rule 6 different factions during the trial || Abdicating does not end the trial || +100% offline earnings&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Trial !! Faction !! Minutes !! Goal !! Rules !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| Titanomachy || Giants || 25 || Buy 10 faction upgrades and buy 150 Royal Exchanges || Crowns give no production || A badge, +2 lineage level cap (while Giants rule)&lt;br /&gt;
|-&lt;br /&gt;
| The Great Balance || Wardens || 30 || Own 300 of each of the first 10 buildings and reach 90% building balance (fewest / most owned, first 10 buildings) || none || A badge, +2 lineage level cap (while Wardens rule)&lt;br /&gt;
|-&lt;br /&gt;
| No One || Veiled || 40 || Buy 10 faction upgrades || Adopting a bloodline ends the trial; Adopting a heritage ends the trial || A badge, +2 lineage level cap (while Veiled rule)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Second Banner trials ==&lt;br /&gt;
Shown once that prestige faction is unlocked. You play as the base faction with the prestige banner flying.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Trial !! Played as !! R !! Minutes !! Goal !! Rules !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| Pickaxe and Prayer || Angels + Gnomes || 8 || 15 || Dig 30 times during the trial || none || +50% production (while Angels rule with the Gnomes banner flying)&lt;br /&gt;
|-&lt;br /&gt;
| Hollow Hill || Dwarves + Gnomes || 11 || 20 || Reach 200 digs this reincarnation || Taps earn nothing || Buildings 5% cheaper (while Dwarves rule with the Gnomes banner flying)&lt;br /&gt;
|-&lt;br /&gt;
| Deep Count || Elves + Gnomes || 15 || 30 || Reach 500 digs this reincarnation || none || Digs 10% cheaper&lt;br /&gt;
|-&lt;br /&gt;
| Unbroken || Goblins + Vampires || 8 || 15 || Cast the same spell 50 times in a row || none || +25% spell power (while Goblins rule with the Vampires banner flying)&lt;br /&gt;
|-&lt;br /&gt;
| Daysleeper || Undead + Vampires || 11 || 15 || Spend 10 hours offline during the trial and own 9 Second Banner upgrades || none || +100% offline earnings (while Undead rule with the Vampires banner flying)&lt;br /&gt;
|-&lt;br /&gt;
| Thousand Bites || Demons + Vampires || 15 || 30 || Reach 3K spells cast this reincarnation || none || Spells cost 5% less mana&lt;br /&gt;
|-&lt;br /&gt;
| Clockwork Crown || Dwarves + Gnomes || 29 || 30 || Own 9 Second Banner upgrades and earn 100Qi gold this run || No squires || A badge, +2 lineage level cap (while Gnomes rule)&lt;br /&gt;
|-&lt;br /&gt;
| Endless Night || Undead + Vampires || 29 || 45 || Cast the same spell 100 times in a row and own 9 Second Banner upgrades || Taps earn nothing || A badge, +2 lineage level cap (while Vampires rule)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Elite trials ==&lt;br /&gt;
Begun as a member of that Elite Order.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Trial !! Order !! R !! Minutes !! Goal !! Rules !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| Trial of Hours || Conclave of Hours || 34 || 15 || Buy 13 faction upgrades and own 1K buildings || Production halves every 5 minutes; Crowns give no production || Order perk x1.5 (Conclave of Hours)&lt;br /&gt;
|-&lt;br /&gt;
| Trial of Storms || Court of Storms || 35 || 15 || Cast 60 spells and buy 25 Royal Exchanges || Crowns give no production; Taps earn nothing; Spell power x0.5 || Lent spell +1 tier (Court of Storms)&lt;br /&gt;
|-&lt;br /&gt;
| Trial of Stone || Stonewright Circle || 36 || 15 || Own 1.2K buildings and buy 30 Royal Exchanges || Building costs x4; Buildings up to tier 9 (Grand Cathedral); Crowns give no production || +25% artifact set power (Stonewright Circle)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;br /&gt;
[[Category:Trials]]&lt;/div&gt;</description>
			<pubDate>Mon, 19 Oct 2026 14:48:33 GMT</pubDate>
			<dc:creator>FairGaming</dc:creator>
			<comments>https://wiki.fairgaming.co.za/index.php/Talk:Trials</comments>
		</item>
		<item>
			<title>Tavern</title>
			<link>https://wiki.fairgaming.co.za/index.php?title=Tavern&amp;diff=33&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.fairgaming.co.za/index.php?title=Tavern&amp;diff=33&amp;oldid=0</guid>
			<description>&lt;p&gt;Starter page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox building&lt;br /&gt;
| name = Tavern&lt;br /&gt;
| tier = 4&lt;br /&gt;
| cost = 54K gold&lt;br /&gt;
| income = 28.1 gold/s&lt;br /&gt;
| growth = x1.2 per copy owned&lt;br /&gt;
| light = Chapel of Dawn&lt;br /&gt;
| dark = Gambling Den&lt;br /&gt;
| neutral = Crossroads Inn&lt;br /&gt;
}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Tavern&amp;#039;&amp;#039;&amp;#039; is the tier 4 building. It costs 54K gold and produces&lt;br /&gt;
28.1 gold per second before bonuses.&lt;br /&gt;
&lt;br /&gt;
== Variants ==&lt;br /&gt;
With a deed sworn for the reign it appears as:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Chapel of Dawn&amp;#039;&amp;#039;&amp;#039; (Light): &amp;#039;&amp;#039;Bells at first light; pilgrims tithe gladly.&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Gambling Den&amp;#039;&amp;#039;&amp;#039; (Dark): &amp;#039;&amp;#039;Loaded dice, smoky rooms, the house always wins.&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Crossroads Inn&amp;#039;&amp;#039;&amp;#039; (Neutral): &amp;#039;&amp;#039;Every road meets here, and every traveller pays the same toll.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
See [[Buildings]] for every building.&lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;/div&gt;</description>
			<pubDate>Mon, 19 Oct 2026 14:47:54 GMT</pubDate>
			<dc:creator>FairGaming</dc:creator>
			<comments>https://wiki.fairgaming.co.za/index.php/Talk:Tavern</comments>
		</item>
		<item>
			<title>Spells</title>
			<link>https://wiki.fairgaming.co.za/index.php?title=Spells&amp;diff=32&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.fairgaming.co.za/index.php?title=Spells&amp;diff=32&amp;oldid=0</guid>
			<description>&lt;p&gt;Starter page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Spells cost mana. You start with 100 max mana and regain 0.6 mana per second;&lt;br /&gt;
upgrades, factions, research and reincarnations raise both. Numbers below are tier 1.&lt;br /&gt;
&lt;br /&gt;
== Common spells ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Spell !! From !! Mana !! Duration !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Royal Decree || Everyone || 40 || instant || Collect 15s of income now.&lt;br /&gt;
|-&lt;br /&gt;
| Call to Arms || Everyone, after 500 gold || 30 || 30s || Taps earn x5 for 30s.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Alignment spells ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Spell !! From !! Mana !! Duration !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Radiance || Light deed || 50 || 30s || Taps earn x4 and +5% of gold/sec for 30s.&lt;br /&gt;
|-&lt;br /&gt;
| Blood Frenzy || Dark deed || 60 || 30s || Dark buildings x3 for 30s. Blood price: buildings cost x1.5 while it lasts.&lt;br /&gt;
|-&lt;br /&gt;
| Share the Spoils || Light deed, from R18 || 50 || sustained || Sustained decree: every 30s collect 10s of income while it drains 0.4 mana/sec. Recast to raise its tier; ends at 0 mana.&lt;br /&gt;
|-&lt;br /&gt;
| Reap Interest || Dark deed, from R18 || 35 || instant || Collect 5s of income per interest stack. Each recast within 60s adds a stack (max 20).&lt;br /&gt;
|-&lt;br /&gt;
| Weighing of Crowns || Neutral deed || 55 || 30s || Your crowns&amp;#039; production bonus counts x(1 + 0.25 x R^0.6) for 30s (R = reincarnations).&lt;br /&gt;
|-&lt;br /&gt;
| Fair Measure || Neutral deed, from R18 || 45 || instant || Collect 1 faction coin per 8 squires (min 1) and 5s of income per 10 squires.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Faction spells ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Spell !! From !! Mana !! Duration !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Verdant Bloom || [[Elves]] || 60 || 45s || All production x1.8 for 45s.&lt;br /&gt;
|-&lt;br /&gt;
| Deep Delve || [[Dwarves]] || 50 || 60s || Farms, Mines and your tier 5 and tier 8 buildings x3 for 60s.&lt;br /&gt;
|-&lt;br /&gt;
| Holy Light || [[Angels]] || 35 || 40s || +20% production per stack (max 5). Recasting refreshes 40s.&lt;br /&gt;
|-&lt;br /&gt;
| Raise Dead || [[Undead]] || 70 || 60s || +0.5% production per building owned for 60s (max x2.5).&lt;br /&gt;
|-&lt;br /&gt;
| Goblin Greed || [[Goblins]] || 45 || instant || Loot 15s of income and 10 faction coins.&lt;br /&gt;
|-&lt;br /&gt;
| Hellfire || [[Demons]] || 80 || 20s || All production x4 for 20s. Short and brutal.&lt;br /&gt;
|-&lt;br /&gt;
| Thunderclap || [[Giants]] || 60 || 10s || Strikes the forecast building: x(1 + 4 per sqrt of your Grey Bastions), and faction coins are found more often, for 10s.&lt;br /&gt;
|-&lt;br /&gt;
| Equinox || [[Wardens]] || 100 || 20s || Lifts your least productive building by your three most-owned building counts and mana regen x1.5 for 20s.&lt;br /&gt;
|-&lt;br /&gt;
| Whisper Tide || [[Veiled]] || 80 || 300s || All production +0.3% per second it stays active, for 300s.&lt;br /&gt;
|-&lt;br /&gt;
| Gem Drill || [[Gnomes]] || 90 || 12s || Taps +25% per dig this reincarnation and coin find x3 for 12s.&lt;br /&gt;
|-&lt;br /&gt;
| Blood Chain || [[Vampires]] || 70 || 16s || Production +50% per link for 16s. Each Blood Chain cast in a row adds a link; any other spell breaks the chain.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Oath spells (Ascension) ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Spell !! From !! Mana !! Duration !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Temporal Flux || Oath of Order || 70 || 60s || Production +5% and +0.02 mana/sec per minute of this reign, for 60s.&lt;br /&gt;
|-&lt;br /&gt;
| Maelstrom || Oath of Chaos || 80 || 30s || 3 random buildings x(1 + a random stat) for 30s.&lt;br /&gt;
|-&lt;br /&gt;
| All Creation || Oath of Balance || 60 || 45s || Production +25% and coin find +10% per mana/sec of regen, for 45s.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Borrowed spells ==&lt;br /&gt;
Some spells cannot be learned, only lent to you (by the [[Sellsword]], a lineage or a quest).&lt;br /&gt;
{{Spoiler|title=borrowed spells|1=&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Wyrm Breath&amp;#039;&amp;#039;&amp;#039; (60 mana, 30s): Breathes on a random building you own: x6 for 30s.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Autocast, tiers and echoes ==&lt;br /&gt;
* From R2, spells cast themselves when mana is full (autocast).&lt;br /&gt;
* From R10, spell tiers: recast an active spell to raise its tier once that tier has been unlocked&lt;br /&gt;
  by keeping the spell active long enough. Higher tiers are much stronger and cost more mana. The cap is&lt;br /&gt;
  tier 5, tier 6 after Ascension I and tier 7 after Ascension II.&lt;br /&gt;
* From R19 (Arcane Echo), a cast may echo and recast itself for free. The echo chance is shown&lt;br /&gt;
  in the Spells tab and grows with the tiers you have unlocked.&lt;br /&gt;
&lt;br /&gt;
== Spell quirks ==&lt;br /&gt;
Many spells hide quirks: upgrades that change how the spell works. A quirk shows &amp;quot;???&amp;quot; and a riddle until&lt;br /&gt;
you discover it; once discovered it can be bought each reign. The riddles:&lt;br /&gt;
&lt;br /&gt;
; Verdant Bloom&lt;br /&gt;
: ??? &amp;#039;&amp;#039;The elves sing loudest while the sun is young.&amp;#039;&amp;#039;&lt;br /&gt;
: ??? &amp;#039;&amp;#039;A grove needs a score of springs, all within one reign.&amp;#039;&amp;#039;&lt;br /&gt;
; Deep Delve&lt;br /&gt;
: ??? &amp;#039;&amp;#039;Rats only follow the dwarves into a mountain of a hundred shafts.&amp;#039;&amp;#039;&lt;br /&gt;
: ??? &amp;#039;&amp;#039;Dig on until the lantern has nothing left to burn.&amp;#039;&amp;#039;&lt;br /&gt;
; Holy Light&lt;br /&gt;
: ??? &amp;#039;&amp;#039;Light is holiest on the day of rest.&amp;#039;&amp;#039;&lt;br /&gt;
: ??? &amp;#039;&amp;#039;Fill the chalice to the brim, again and again, until grace spills over.&amp;#039;&amp;#039;&lt;br /&gt;
; Raise Dead&lt;br /&gt;
: ??? &amp;#039;&amp;#039;The dead rise easiest while the living sleep.&amp;#039;&amp;#039;&lt;br /&gt;
: ??? &amp;#039;&amp;#039;Call the dead an unlucky number of times in a single reign.&amp;#039;&amp;#039;&lt;br /&gt;
; Goblin Greed&lt;br /&gt;
: ??? &amp;#039;&amp;#039;Goblin greed is patient: feed it long, and let no other spell interrupt.&amp;#039;&amp;#039;&lt;br /&gt;
: ??? &amp;#039;&amp;#039;A hand for every finger, all grabbing before the minute-candle gutters.&amp;#039;&amp;#039;&lt;br /&gt;
; Hellfire&lt;br /&gt;
: ??? &amp;#039;&amp;#039;The pact is signed before the new throne is warm.&amp;#039;&amp;#039;&lt;br /&gt;
: ??? &amp;#039;&amp;#039;Build to the number of the beast, then let it burn.&amp;#039;&amp;#039;&lt;br /&gt;
; Royal Decree&lt;br /&gt;
: ??? &amp;#039;&amp;#039;Three decrees before the ink is dry.&amp;#039;&amp;#039;&lt;br /&gt;
; Call to Arms&lt;br /&gt;
: ??? &amp;#039;&amp;#039;Answer the call with a hundred hands before it fades.&amp;#039;&amp;#039;&lt;br /&gt;
; Radiance&lt;br /&gt;
: ??? &amp;#039;&amp;#039;Radiance shines brightest when three companions already glow.&amp;#039;&amp;#039;&lt;br /&gt;
; Blood Frenzy&lt;br /&gt;
: ??? &amp;#039;&amp;#039;While the blood runs hot, raise half a hundred walls.&amp;#039;&amp;#039;&lt;br /&gt;
; Weighing of Crowns&lt;br /&gt;
: ??? &amp;#039;&amp;#039;The scales are honest only when nothing else weighs on them.&amp;#039;&amp;#039;&lt;br /&gt;
; Thunderclap&lt;br /&gt;
: ??? &amp;#039;&amp;#039;A storm that strikes a hundred times in one reign learns to strike harder.&amp;#039;&amp;#039;&lt;br /&gt;
; Equinox&lt;br /&gt;
: ??? &amp;#039;&amp;#039;The balance is truest when it lifts the highest gate of all.&amp;#039;&amp;#039;&lt;br /&gt;
; Whisper Tide&lt;br /&gt;
: ??? &amp;#039;&amp;#039;Wear the same mask five reigns running and it begins to wear you.&amp;#039;&amp;#039;&lt;br /&gt;
; Gem Drill&lt;br /&gt;
: ??? &amp;#039;&amp;#039;The drill only sings in a pit a hundred holes deep.&amp;#039;&amp;#039;&lt;br /&gt;
; Blood Chain&lt;br /&gt;
: ??? &amp;#039;&amp;#039;A hundred bites without pause, and the chain forgets how to break.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Found one? Add it under a [[Template:Spoiler|spoiler]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</description>
			<pubDate>Mon, 19 Oct 2026 14:47:53 GMT</pubDate>
			<dc:creator>FairGaming</dc:creator>
			<comments>https://wiki.fairgaming.co.za/index.php/Talk:Spells</comments>
		</item>
		<item>
			<title>Sky Citadel</title>
			<link>https://wiki.fairgaming.co.za/index.php?title=Sky_Citadel&amp;diff=31&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.fairgaming.co.za/index.php?title=Sky_Citadel&amp;diff=31&amp;oldid=0</guid>
			<description>&lt;p&gt;Starter page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox building&lt;br /&gt;
| name = Sky Citadel&lt;br /&gt;
| tier = 10&lt;br /&gt;
| cost = 11.6T gold&lt;br /&gt;
| income = 52200 gold/s&lt;br /&gt;
| growth = x1.2 per copy owned&lt;br /&gt;
| light = Celestial Citadel&lt;br /&gt;
| dark = Necropolis&lt;br /&gt;
| neutral = Grey Bastion&lt;br /&gt;
}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Sky Citadel&amp;#039;&amp;#039;&amp;#039; is the tier 10 building. It costs 11.6T gold and produces&lt;br /&gt;
52200 gold per second before bonuses.&lt;br /&gt;
&lt;br /&gt;
== Variants ==&lt;br /&gt;
With a deed sworn for the reign it appears as:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Celestial Citadel&amp;#039;&amp;#039;&amp;#039; (Light): &amp;#039;&amp;#039;A fortress of light anchored in the heavens.&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Necropolis&amp;#039;&amp;#039;&amp;#039; (Dark): &amp;#039;&amp;#039;A city of the dead that never stops working.&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Grey Bastion&amp;#039;&amp;#039;&amp;#039; (Neutral): &amp;#039;&amp;#039;A fortress that has sworn to no one, and has never fallen.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
See [[Buildings]] for every building.&lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;/div&gt;</description>
			<pubDate>Mon, 19 Oct 2026 14:46:23 GMT</pubDate>
			<dc:creator>FairGaming</dc:creator>
			<comments>https://wiki.fairgaming.co.za/index.php/Talk:Sky_Citadel</comments>
		</item>
		<item>
			<title>Sellsword</title>
			<link>https://wiki.fairgaming.co.za/index.php?title=Sellsword&amp;diff=30&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.fairgaming.co.za/index.php?title=Sellsword&amp;diff=30&amp;oldid=0</guid>
			<description>&lt;p&gt;Starter page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox faction&lt;br /&gt;
| name = Sellsword&lt;br /&gt;
| alignment = Any&lt;br /&gt;
| spell = hired&lt;br /&gt;
| joins = from R3, with any deed&lt;br /&gt;
| mechanic = Hired steel&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;Steel for hire. They fight under any banner, and bring the tricks of every faction you have mastered.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Sellsword&amp;#039;&amp;#039;&amp;#039; is the seventh choice of faction, open from R3 under any deed.&lt;br /&gt;
&lt;br /&gt;
== Mechanic ==&lt;br /&gt;
No gift of its own: hire 2 spells and 6 upgrades from factions you have championed.&lt;br /&gt;
&lt;br /&gt;
Hiring is paid in faction coins:&lt;br /&gt;
* Spell slots: 10, 40 coins.&lt;br /&gt;
* Trade Treaty upgrade slots: 5, 10 coins, plus the upgrade&amp;#039;s own gold price.&lt;br /&gt;
* Friendship Pact upgrade slots: 20, 35 coins, plus the upgrade&amp;#039;s own gold price.&lt;br /&gt;
* Alliance upgrade slots: 50, 80 coins, plus the upgrade&amp;#039;s own gold price.&lt;br /&gt;
&lt;br /&gt;
Upgrades that only boost another faction&amp;#039;s mechanic cannot be hired. Up to 3 hiring templates are kept forever.&lt;br /&gt;
&lt;br /&gt;
[[Category:Factions]]&lt;/div&gt;</description>
			<pubDate>Mon, 19 Oct 2026 14:46:23 GMT</pubDate>
			<dc:creator>FairGaming</dc:creator>
			<comments>https://wiki.fairgaming.co.za/index.php/Talk:Sellsword</comments>
		</item>
		<item>
			<title>Research</title>
			<link>https://wiki.fairgaming.co.za/index.php?title=Research&amp;diff=29&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.fairgaming.co.za/index.php?title=Research&amp;diff=29&amp;oldid=0</guid>
			<description>&lt;p&gt;Starter page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Research&amp;#039;&amp;#039;&amp;#039; opens at R3. Every abdication earns research points (more crowns and more&lt;br /&gt;
reincarnations earn more). Owned nodes last until you reincarnate, but only &amp;#039;&amp;#039;&amp;#039;equipped&amp;#039;&amp;#039;&amp;#039; nodes work.&lt;br /&gt;
&lt;br /&gt;
== Slots ==&lt;br /&gt;
* Each branch starts with 2 slots, +1 for each slot node owned in it, +1 at R5 and R8.&lt;br /&gt;
* The cap is 5 slots (8 after Ascension I). Equips reset on abdication.&lt;br /&gt;
* R16 (Scholar&amp;#039;s Tenure): discover 5 hidden nodes in a branch for +1 slot there.&lt;br /&gt;
* From Ascension II, slots are replaced by a shared point budget.&lt;br /&gt;
&lt;br /&gt;
About a third of the nodes are hidden: they show &amp;quot;???&amp;quot; and a riddle until discovered, and stay discovered forever.&lt;br /&gt;
&lt;br /&gt;
== Commerce ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Row !! Node !! Points !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Ledgers || 1 || Buildings cost 5% less.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Harvests || 2 || Farms and Lumber Camps x3.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Caravans || 2 || Offline earnings x1.25.&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Guilds || 4 || Mines and Taverns x3.&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Road Tolls || 4 || Buildings cost 8% less.&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Royal Bank || 8 || Offline earnings x1.5. +1 Commerce slot.&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Alchemy || 14 || Alchemist Labs and Wizard Towers x3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Hidden nodes (shown as ??? until discovered):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Row !! Riddle&lt;br /&gt;
|-&lt;br /&gt;
| 5 || &amp;#039;&amp;#039;The mint strikes its first die for a ruler whose faction purse has grown heavy within one reign.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 6 || &amp;#039;&amp;#039;Harbours in the sky are raised only where griffins already crowd the cliffs.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 6 || &amp;#039;&amp;#039;The tithe-collectors ride out only once the skyline has become a forest of cathedral spires.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 7 || &amp;#039;&amp;#039;An empire is declared over a realm where not one bare field is left.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 8 || &amp;#039;&amp;#039;A merchant charter is sealed in a realm whose granaries outnumber the stars on a clear night.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 8 || &amp;#039;&amp;#039;The deep hoard is mapped only by a ruler whose mines riddle the mountain like a honeycomb.&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Arcana ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Row !! Node !! Points !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Focus || 1 || +20 max mana.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Mana Wells || 2 || +0.1 mana per second.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Runes || 2 || Spells last 20% longer.&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Sigils || 4 || Spells are 25% stronger.&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Ley Lines || 8 || +0.25 mana per second. +1 Arcana slot.&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Grimoires || 14 || Spells are 50% stronger.&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Aether || 25 || Production x2.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Hidden nodes (shown as ??? until discovered):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Row !! Riddle&lt;br /&gt;
|-&lt;br /&gt;
| 3 || &amp;#039;&amp;#039;The reservoir fills for a mage who casts without pause through a single reign.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 5 || &amp;#039;&amp;#039;The great hourglass turns for one who lets a single reign run from dawn until dusk.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 6 || &amp;#039;&amp;#039;The archmage&amp;#039;s tower opens to one who has spent a whole day and night in shadow, all told.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 7 || &amp;#039;&amp;#039;Ascendancy is granted to one who has walked a full day beneath the light, all told.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 8 || &amp;#039;&amp;#039;Stars fall for the mage who spends one reign casting as though mana were rain.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 8 || &amp;#039;&amp;#039;The wellspring rises beneath a city of towers where wizards outnumber the peasants.&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Kingship ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Row !! Node !! Points !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Heralds || 1 || Taps x2.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Court || 2 || Crowns gained +10%.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Squires || 2 || Taps also earn 1% of gold/sec.&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Regalia || 4 || Each crown gives +0.05% more production.&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Throne || 8 || Crowns gained +20%. +1 Kingship slot.&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Dynasty || 14 || Each crown gives +0.1% more production.&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Warlord || 25 || Taps x5.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Hidden nodes (shown as ??? until discovered):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Row !! Riddle&lt;br /&gt;
|-&lt;br /&gt;
| 3 || &amp;#039;&amp;#039;The iron gauntlet fits only a hand hardened by endless knocking within one reign.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 5 || &amp;#039;&amp;#039;A champion is chosen from a retinue large enough to fill the castle yard.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 6 || &amp;#039;&amp;#039;The coronation rites are learned by a ruler who has cast the crown down again and again in one life.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 7 || &amp;#039;&amp;#039;The High King&amp;#039;s name is written only once the chronicles overflow with your deeds.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 8 || &amp;#039;&amp;#039;Legends are sung of a king whose citadels ring the realm like a crown of stone.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 8 || &amp;#039;&amp;#039;A regent is anointed only where a great many gates to heaven stand open at once.&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Forbidden ==&lt;br /&gt;
Opens at R37.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Row !! Node !! Points !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Mirror Oath || 40 || Also gain the opposite deed&amp;#039;s building bonus at 25%. (from Ascension II)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Reliquary || 40 || +1 artifact set slot. (from Ascension II)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Echo Chamber || 50 || Spell echo chance x2. (from Ascension II)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Bloodright || 50 || Your bloodline counts double. (from Ascension II)&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Twofold Path || 60 || Choose-one upgrade groups (not the deed or oath) allow a second pick, at x100 its cost. (from Ascension II)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Hidden nodes (shown as ??? until discovered):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Row !! Riddle&lt;br /&gt;
|-&lt;br /&gt;
| 1 || &amp;#039;&amp;#039;The whisper speaks only to a ruler who lets one reign outlast half a turning of the world.&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;br /&gt;
[[Category:Research]]&lt;/div&gt;</description>
			<pubDate>Mon, 19 Oct 2026 14:46:23 GMT</pubDate>
			<dc:creator>FairGaming</dc:creator>
			<comments>https://wiki.fairgaming.co.za/index.php/Talk:Research</comments>
		</item>
		<item>
			<title>Reincarnation</title>
			<link>https://wiki.fairgaming.co.za/index.php?title=Reincarnation&amp;diff=28&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.fairgaming.co.za/index.php?title=Reincarnation&amp;diff=28&amp;oldid=0</guid>
			<description>&lt;p&gt;Starter page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Reincarnation&amp;#039;&amp;#039;&amp;#039; is the second prestige layer. Once you hold enough crowns you can trade them, together with&lt;br /&gt;
everything an [[Abdication]] resets, for a new life. R is the number of reincarnations you have made.&lt;br /&gt;
&lt;br /&gt;
== What resets ==&lt;br /&gt;
Everything an abdication resets, plus your crowns, lifetime gold, research and this reincarnation&amp;#039;s records.&lt;br /&gt;
Achievements, gems, artifacts and quests are kept.&lt;br /&gt;
&lt;br /&gt;
== Per-R bonuses ==&lt;br /&gt;
* Production x(1 + 0.25 x R).&lt;br /&gt;
* Each crown gives +0.05% more production per R.&lt;br /&gt;
* Offline earnings +1% per R.&lt;br /&gt;
* Mana regen +0.05/s per R.&lt;br /&gt;
* From R5: production +3% per R per hour spent in this reincarnation (up to 240 h).&lt;br /&gt;
&lt;br /&gt;
== Crowns needed ==&lt;br /&gt;
Crowns needed to reach each R before [[Ascension]] (after an ascension the curve is re-based):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
! Reach !! Crowns&lt;br /&gt;
|-&lt;br /&gt;
| R1 || 100T&lt;br /&gt;
|-&lt;br /&gt;
| R2 || 1.8Qa&lt;br /&gt;
|-&lt;br /&gt;
| R3 || 32.4Qa&lt;br /&gt;
|-&lt;br /&gt;
| R4 || 583.2Qa&lt;br /&gt;
|-&lt;br /&gt;
| R5 || 2.33Qi&lt;br /&gt;
|-&lt;br /&gt;
| R6 || 14Qi&lt;br /&gt;
|-&lt;br /&gt;
| R7 || 83.98Qi&lt;br /&gt;
|-&lt;br /&gt;
| R8 || 503.88Qi&lt;br /&gt;
|-&lt;br /&gt;
| R9 || 3.02Sx&lt;br /&gt;
|-&lt;br /&gt;
| R10 || 18.14Sx&lt;br /&gt;
|-&lt;br /&gt;
| R11 || 54.42Sx&lt;br /&gt;
|-&lt;br /&gt;
| R12 || 163.26Sx&lt;br /&gt;
|-&lt;br /&gt;
| R13 || 489.78Sx&lt;br /&gt;
|-&lt;br /&gt;
| R14 || 1.47Sp&lt;br /&gt;
|-&lt;br /&gt;
| R15 || 4.41Sp&lt;br /&gt;
|-&lt;br /&gt;
| R16 || 13.22Sp&lt;br /&gt;
|-&lt;br /&gt;
| R17 || 39.67Sp&lt;br /&gt;
|-&lt;br /&gt;
| R18 || 119.02Sp&lt;br /&gt;
|-&lt;br /&gt;
| R19 || 357.05Sp&lt;br /&gt;
|-&lt;br /&gt;
| R20 || 1.07Oc&lt;br /&gt;
|-&lt;br /&gt;
| R21 || 3.21Oc&lt;br /&gt;
|-&lt;br /&gt;
| R22 || 9.64Oc&lt;br /&gt;
|-&lt;br /&gt;
| R23 || 28.92Oc&lt;br /&gt;
|-&lt;br /&gt;
| R24 || 86.76Oc&lt;br /&gt;
|-&lt;br /&gt;
| R25 || 260.29Oc&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Milestones ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! R !! Milestone !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| R1 || Royal Endowment || Every run starts with 500 gold, 10 Farms and 5 Lumber Camps.&lt;br /&gt;
|-&lt;br /&gt;
| R1 || Whispers of the Giants || Strange clues surface at the dig site.&lt;br /&gt;
|-&lt;br /&gt;
| R2 || Spell Autocast || Spells cast themselves when mana is full.&lt;br /&gt;
|-&lt;br /&gt;
| R2 || Bloodline || Each run, pick one bloodline: a perk from a faction you have played.&lt;br /&gt;
|-&lt;br /&gt;
| R2 || The Wardens Stir || New clues point to keepers of the balance.&lt;br /&gt;
|-&lt;br /&gt;
| R3 || Research || Unlocks the research tree. Abdications earn research points.&lt;br /&gt;
|-&lt;br /&gt;
| R3 || Heroic Lineage || Taps x3 and offline earnings x1.5.&lt;br /&gt;
|-&lt;br /&gt;
| R4 || Dynastic Wealth || Runs start with 50K gold, 25 Farms, 15 Lumber Camps, 10 Mines.&lt;br /&gt;
|-&lt;br /&gt;
| R4 || Veiled Echoes || Something that remembers everything leaves traces in the earth.&lt;br /&gt;
|-&lt;br /&gt;
| R5 || Crown of Ages || Crowns gained on abdication x1.25. From now on each R adds +3% production per hour spent in this reincarnation (up to 240 h).&lt;br /&gt;
|-&lt;br /&gt;
| R5 || Lanterns Below || Something glimmers in the deep tunnels of the dig site.&lt;br /&gt;
|-&lt;br /&gt;
| R6 || The Moonless Cup || A thirst older than the realm stirs beneath the earth.&lt;br /&gt;
|-&lt;br /&gt;
| R7 || Eternal Mandate || Production x2.&lt;br /&gt;
|-&lt;br /&gt;
| R8 || Banner Trials I || The first trials of the Second Banner open.&lt;br /&gt;
|-&lt;br /&gt;
| R10 || Mythic Realm || Crowns gained x1.5 and production x3.&lt;br /&gt;
|-&lt;br /&gt;
| R11 || Banner Trials II || Harder trials for those who fly two banners.&lt;br /&gt;
|-&lt;br /&gt;
| R15 || Banner Trials III || The last banner trials before the masters.&lt;br /&gt;
|-&lt;br /&gt;
| R16 || Scholar&amp;#039;s Tenure || Discover five secrets in one branch and its scholars earn that branch another slot.&lt;br /&gt;
|-&lt;br /&gt;
| R17 || Allied Banners || Pledge a same-alignment ally beside your faction: a quarter of its craft, three ally upgrades and its spell to borrow.&lt;br /&gt;
|-&lt;br /&gt;
| R18 || Sellsword&amp;#039;s Keep || The Sellsword raises a landmark of his own, and each alignment learns a Tax spell: Share the Spoils or Reap Interest.&lt;br /&gt;
|-&lt;br /&gt;
| R19 || Arcane Echo || Spells may ring twice: each cast can echo for free, more often the more tiers you have mastered.&lt;br /&gt;
|-&lt;br /&gt;
| R20 || Royal Academy || The Academy opens its halls: +1 research slot in every branch.&lt;br /&gt;
|-&lt;br /&gt;
| R21 || Ancestral Hall || Heritages cost half. Keep a faction&amp;#039;s spell burning long enough in one run to earn its Advanced Heritage.&lt;br /&gt;
|-&lt;br /&gt;
| R22 || Second Bloodline || Two bloodlines flow in the royal veins: pick a second one each run.&lt;br /&gt;
|-&lt;br /&gt;
| R23 || Master Trials || Six master trials, one per faction. Victory raises that faction&amp;#039;s lineage cap and earns a badge.&lt;br /&gt;
|-&lt;br /&gt;
| R24 || Royal Archive || The archivists remember your records: each one this reincarnation adds a small permanent production bonus.&lt;br /&gt;
|-&lt;br /&gt;
| R25 || Ascension I || The realm ascends: a new coin, softened old bonuses, free old upgrades and the Oaths.&lt;br /&gt;
|-&lt;br /&gt;
| R26 || Union || A second landmark per faction; building it opens the Union gate.&lt;br /&gt;
|-&lt;br /&gt;
| R27 || Twin Relics || A second artifact-set slot: wear two sets at once.&lt;br /&gt;
|-&lt;br /&gt;
| R28 || Oathbound Ally || Your ally returns from exile and may now come from another oath.&lt;br /&gt;
|-&lt;br /&gt;
| R29 || Oath Mastery || Oath spells climb one tier higher, and autocast gains a third priority slot.&lt;br /&gt;
|-&lt;br /&gt;
| R29 || Banner Masters || Master trials for the Gnomes and the Vampires.&lt;br /&gt;
|-&lt;br /&gt;
| R30 || Union Mastery || Choose two of the three Union variants each run.&lt;br /&gt;
|-&lt;br /&gt;
| R31 || Whispering Stones || The dig site murmurs: elite fragments can surface before the Orders open.&lt;br /&gt;
|-&lt;br /&gt;
| R32 || Elite Orders || Three Elite Orders open to the worthy, a third allegiance above faction and ally.&lt;br /&gt;
|-&lt;br /&gt;
| R33 || Order Rites || Serve an Elite Order long enough this reincarnation and it grants a second perk.&lt;br /&gt;
|-&lt;br /&gt;
| R34 || Trial of Hours || The Conclave of Hours sets its trial. Reward: the Order perk x1.5.&lt;br /&gt;
|-&lt;br /&gt;
| R35 || Trial of Storms || The Court of Storms sets its trial. Reward: the lent spell gains a tier.&lt;br /&gt;
|-&lt;br /&gt;
| R36 || Trial of Stone || The Stonewright Circle sets its trial. Reward: set power +25%.&lt;br /&gt;
|-&lt;br /&gt;
| R37 || Forbidden Whispers || Something stirs beneath the library: the first Forbidden node can be found and bought.&lt;br /&gt;
|-&lt;br /&gt;
| R38 || Legacy Seeds || Legacy containers: borrow one tier of another same-alignment faction, each container dearer than the last.&lt;br /&gt;
|-&lt;br /&gt;
| R39 || Eve of Ascension || Production x2, and the heralds post the Ascension II checklist so you can prepare.&lt;br /&gt;
|-&lt;br /&gt;
| R40 || Ascension II || The second season: star marks, every older upgrade free, the research budget, Forbidden research, the Sellsword&amp;#039;s fourth tier, Legacies and tier-7 spells.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</description>
			<pubDate>Mon, 19 Oct 2026 14:46:23 GMT</pubDate>
			<dc:creator>FairGaming</dc:creator>
			<comments>https://wiki.fairgaming.co.za/index.php/Talk:Reincarnation</comments>
		</item>
		<item>
			<title>Premium and fairness</title>
			<link>https://wiki.fairgaming.co.za/index.php?title=Premium_and_fairness&amp;diff=27&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.fairgaming.co.za/index.php?title=Premium_and_fairness&amp;diff=27&amp;oldid=0</guid>
			<description>&lt;p&gt;Starter page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Abdicate is balanced for &amp;#039;&amp;#039;&amp;#039;free players&amp;#039;&amp;#039;&amp;#039;. Premium can make the same journey faster; it never unlocks&lt;br /&gt;
content, choices, achievement bonuses or power that a free player cannot reach. Nothing in the game requires&lt;br /&gt;
gems, and &amp;#039;&amp;#039;&amp;#039;nothing random is for sale&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
== Gems ==&lt;br /&gt;
Gems are kept safely on the server with your account. Free gems come from gem achievements&lt;br /&gt;
(see [[Achievements]]) and can also be bought.&lt;br /&gt;
&lt;br /&gt;
== Time warps ==&lt;br /&gt;
A warp instantly grants that many hours of idle income and faction coins, and counts as time passed.&lt;br /&gt;
* Time Warp (1h): 10 gems&lt;br /&gt;
* Time Warp (8h): 50 gems&lt;br /&gt;
* Time Warp (12h): 60 gems&lt;br /&gt;
* Time Warp (36h): 150 gems&lt;br /&gt;
* Time Warp (5 days): 400 gems&lt;br /&gt;
&lt;br /&gt;
== Gifts ==&lt;br /&gt;
Permanent, one of each, bought in order. Their bonuses multiply. An option can switch gift bonuses off.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Gift of the Heroes&amp;#039;&amp;#039;&amp;#039; (500 gems): production x1.25, taps x1.15, offline x3.5, +0.5 mana/s, a start kit after every abdication and reincarnation (60 s of the last run&amp;#039;s best income + 20 faction coins)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Gift of the Kings&amp;#039;&amp;#039;&amp;#039; (1000 gems, needs Gift of the Heroes): production x1.5, taps x1.3, offline x3.5, a royal squire that taps 2 times per second, a start kit after every abdication and reincarnation (300 s of the last run&amp;#039;s best income + 60 faction coins)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Gift of the Gods&amp;#039;&amp;#039;&amp;#039; (2000 gems, needs Gift of the Kings): production x2, taps x1.5, offline x3.5, mana regen x1.1, a start kit after every abdication and reincarnation (900 s of the last run&amp;#039;s best income + 200 faction coins)&lt;br /&gt;
&lt;br /&gt;
== Other gem items ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Crown Conversion&amp;#039;&amp;#039;&amp;#039; (120 gems): claim your pending crowns now without abdicating; the run continues.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Long Nights&amp;#039;&amp;#039;&amp;#039; (200 gems, up to 5): +50% offline production each.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Build Slot&amp;#039;&amp;#039;&amp;#039; (150 gems, up to 7): one more saved build (3 are free).&lt;br /&gt;
&lt;br /&gt;
== Royal Treasury ==&lt;br /&gt;
Lifetime gems bought raise production (refunded gems no longer count):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gems bought !! Production&lt;br /&gt;
|-&lt;br /&gt;
| 100 || x2&lt;br /&gt;
|-&lt;br /&gt;
| 550 || x3&lt;br /&gt;
|-&lt;br /&gt;
| 1,200 || x4&lt;br /&gt;
|-&lt;br /&gt;
| 3,000 || x6&lt;br /&gt;
|-&lt;br /&gt;
| 6,000 || x8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rewarded ads ==&lt;br /&gt;
Watching an ad is always optional and never forced. Each ad gives a Royal Courier: a 30 minute time warp.&lt;br /&gt;
At most 8 per day, with a 30 minute cooldown between them. Remove ads lets you claim the same warps without watching.&lt;br /&gt;
&lt;br /&gt;
== Fair play ==&lt;br /&gt;
* Premium bonuses are switched off during [[Trials]], so builds still matter.&lt;br /&gt;
* Real-time waits (quest timers, egg stages) cannot be skipped with gems.&lt;br /&gt;
* Patron achievements for gems bought are badges only: no production bonus.&lt;br /&gt;
&lt;br /&gt;
[[Category:Premium]]&lt;/div&gt;</description>
			<pubDate>Mon, 19 Oct 2026 14:45:35 GMT</pubDate>
			<dc:creator>FairGaming</dc:creator>
			<comments>https://wiki.fairgaming.co.za/index.php/Talk:Premium_and_fairness</comments>
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			<title>Peasant Farm</title>
			<link>https://wiki.fairgaming.co.za/index.php?title=Peasant_Farm&amp;diff=26&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.fairgaming.co.za/index.php?title=Peasant_Farm&amp;diff=26&amp;oldid=0</guid>
			<description>&lt;p&gt;Starter page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox building&lt;br /&gt;
| name = Peasant Farm&lt;br /&gt;
| tier = 1&lt;br /&gt;
| cost = 10 gold&lt;br /&gt;
| income = 0.25 gold/s&lt;br /&gt;
| growth = x1.2 per copy owned&lt;br /&gt;
}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Peasant Farm&amp;#039;&amp;#039;&amp;#039; is the tier 1 building. It costs 10 gold and produces&lt;br /&gt;
0.25 gold per second before bonuses.&lt;br /&gt;
&lt;br /&gt;
See [[Buildings]] for every building.&lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;/div&gt;</description>
			<pubDate>Mon, 19 Oct 2026 14:45:35 GMT</pubDate>
			<dc:creator>FairGaming</dc:creator>
			<comments>https://wiki.fairgaming.co.za/index.php/Talk:Peasant_Farm</comments>
		</item>
		<item>
			<title>Ore Mine</title>
			<link>https://wiki.fairgaming.co.za/index.php?title=Ore_Mine&amp;diff=25&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.fairgaming.co.za/index.php?title=Ore_Mine&amp;diff=25&amp;oldid=0</guid>
			<description>&lt;p&gt;Starter page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox building&lt;br /&gt;
| name = Ore Mine&lt;br /&gt;
| tier = 3&lt;br /&gt;
| cost = 2.7K gold&lt;br /&gt;
| income = 6.25 gold/s&lt;br /&gt;
| growth = x1.2 per copy owned&lt;br /&gt;
}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Ore Mine&amp;#039;&amp;#039;&amp;#039; is the tier 3 building. It costs 2.7K gold and produces&lt;br /&gt;
6.25 gold per second before bonuses.&lt;br /&gt;
&lt;br /&gt;
See [[Buildings]] for every building.&lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;/div&gt;</description>
			<pubDate>Mon, 19 Oct 2026 14:45:35 GMT</pubDate>
			<dc:creator>FairGaming</dc:creator>
			<comments>https://wiki.fairgaming.co.za/index.php/Talk:Ore_Mine</comments>
		</item>
		<item>
			<title>Main Page</title>
			<link>https://wiki.fairgaming.co.za/index.php?title=Main_Page&amp;diff=24&amp;oldid=1</link>
			<guid isPermaLink="false">https://wiki.fairgaming.co.za/index.php?title=Main_Page&amp;diff=24&amp;oldid=1</guid>
			<description>&lt;p&gt;Starter page&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:45, 19 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;strong&amp;gt;MediaWiki has been installed.&amp;lt;/strong&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;Welcome to the Abdicate: Idle Kingdom wiki!&#039;&#039;&#039;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Consult the [https&lt;/del&gt;:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;//www&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mediawiki&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;org/wiki/Special:MyLanguage/Help:Contents User&#039;s Guide] &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;information on using the wiki software&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;Abdicate&lt;/ins&gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Idle Kingdom&#039;&#039; is a fantasy idle game for Android&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You start with a single farm, grow a kingdom&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of 11 kinds of buildings, swear allegiance to the light, the dark or neither, and court the factions that&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;answer that call&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When the realm stalls you abdicate for crowns, later reincarnate &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;permanent milestones,&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and eventually ascend into new seasons with new rules&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Getting started &lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The realm &lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list&lt;/del&gt;]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[Buildings]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ&lt;/del&gt;]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Factions]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;https://lists&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wikimedia&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;org/postorius/lists/mediawiki&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;announce&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lists&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wikimedia.org/ MediaWiki release mailing list]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Spells]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [https&lt;/del&gt;:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;//www&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mediawiki&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;org/wiki/Special&lt;/del&gt;:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language&lt;/del&gt;]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Abdication]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [https&lt;/del&gt;:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;//www.mediawiki&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;org&lt;/del&gt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wiki/Special&lt;/del&gt;:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MyLanguage/Manual&lt;/del&gt;:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Combating_spam Learn how to combat spam on your wiki&lt;/del&gt;]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Reincarnation]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Ascension]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Trials]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Excavation]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Research]&lt;/ins&gt;]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[Achievements]&lt;/ins&gt;]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[Premium and fairness]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== How to contribute ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Anyone can read this wiki&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Editing needs a free account with a confirmed email address&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Keep pages factual and player&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;facing: what you see in the game, with the game&#039;s own names and numbers&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Numbers change between game versions; if something looks out of date, fix it or note the version you play&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Secrets and spoilers ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Much of the realm is meant to be discovered&lt;/ins&gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hidden research, artifact finds, spell quirks, secret&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;achievements and more show only a riddle until you find them&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Finding them is half the fun, so this wiki&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;starts out with the riddles only&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Found something? Please document it, but mark the solution as a spoiler with the [[Template&lt;/ins&gt;:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Spoiler|Spoiler]&lt;/ins&gt;]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;template so other players can choose whether to look&lt;/ins&gt;:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;pre&amp;gt;{{Spoiler|title=How to find the Elder Seed|1=Your discovery here&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&amp;lt;&lt;/ins&gt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pre&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category&lt;/ins&gt;:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Abdicate&lt;/ins&gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Idle Kingdom]&lt;/ins&gt;]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Mon, 19 Oct 2026 14:45:34 GMT</pubDate>
			<dc:creator>FairGaming</dc:creator>
			<comments>https://wiki.fairgaming.co.za/index.php/Talk:Main_Page</comments>
		</item>
		<item>
			<title>Lumber Camp</title>
			<link>https://wiki.fairgaming.co.za/index.php?title=Lumber_Camp&amp;diff=23&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.fairgaming.co.za/index.php?title=Lumber_Camp&amp;diff=23&amp;oldid=0</guid>
			<description>&lt;p&gt;Starter page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox building&lt;br /&gt;
| name = Lumber Camp&lt;br /&gt;
| tier = 2&lt;br /&gt;
| cost = 150 gold&lt;br /&gt;
| income = 1.25 gold/s&lt;br /&gt;
| growth = x1.2 per copy owned&lt;br /&gt;
}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Lumber Camp&amp;#039;&amp;#039;&amp;#039; is the tier 2 building. It costs 150 gold and produces&lt;br /&gt;
1.25 gold per second before bonuses.&lt;br /&gt;
&lt;br /&gt;
See [[Buildings]] for every building.&lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;/div&gt;</description>
			<pubDate>Mon, 19 Oct 2026 14:45:34 GMT</pubDate>
			<dc:creator>FairGaming</dc:creator>
			<comments>https://wiki.fairgaming.co.za/index.php/Talk:Lumber_Camp</comments>
		</item>
		<item>
			<title>Heaven&#039;s Gate</title>
			<link>https://wiki.fairgaming.co.za/index.php?title=Heaven%27s_Gate&amp;diff=22&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.fairgaming.co.za/index.php?title=Heaven%27s_Gate&amp;diff=22&amp;oldid=0</guid>
			<description>&lt;p&gt;Starter page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox building&lt;br /&gt;
| name = Heaven&amp;#039;s Gate&lt;br /&gt;
| tier = 11&lt;br /&gt;
| cost = 290T gold&lt;br /&gt;
| income = 157000 gold/s&lt;br /&gt;
| growth = x1.2 per copy owned&lt;br /&gt;
}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Heaven&amp;#039;s Gate&amp;#039;&amp;#039;&amp;#039; is the tier 11 building. It costs 290T gold and produces&lt;br /&gt;
157000 gold per second before bonuses.&lt;br /&gt;
&lt;br /&gt;
See [[Buildings]] for every building.&lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;/div&gt;</description>
			<pubDate>Mon, 19 Oct 2026 14:45:34 GMT</pubDate>
			<dc:creator>FairGaming</dc:creator>
			<comments>https://wiki.fairgaming.co.za/index.php/Talk:Heaven%27s_Gate</comments>
		</item>
		<item>
			<title>Griffin Aerie</title>
			<link>https://wiki.fairgaming.co.za/index.php?title=Griffin_Aerie&amp;diff=21&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.fairgaming.co.za/index.php?title=Griffin_Aerie&amp;diff=21&amp;oldid=0</guid>
			<description>&lt;p&gt;Starter page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox building&lt;br /&gt;
| name = Griffin Aerie&lt;br /&gt;
| tier = 7&lt;br /&gt;
| cost = 742M gold&lt;br /&gt;
| income = 1700 gold/s&lt;br /&gt;
| growth = x1.2 per copy owned&lt;br /&gt;
| light = Pegasus Stables&lt;br /&gt;
| dark = Wyvern Roost&lt;br /&gt;
| neutral = Roc Eyrie&lt;br /&gt;
}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Griffin Aerie&amp;#039;&amp;#039;&amp;#039; is the tier 7 building. It costs 742M gold and produces&lt;br /&gt;
1700 gold per second before bonuses.&lt;br /&gt;
&lt;br /&gt;
== Variants ==&lt;br /&gt;
With a deed sworn for the reign it appears as:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Pegasus Stables&amp;#039;&amp;#039;&amp;#039; (Light): &amp;#039;&amp;#039;Winged steeds carry your trade across the clouds.&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Wyvern Roost&amp;#039;&amp;#039;&amp;#039; (Dark): &amp;#039;&amp;#039;Venom-tailed wyverns raid the trade roads.&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Roc Eyrie&amp;#039;&amp;#039;&amp;#039; (Neutral): &amp;#039;&amp;#039;Grey rocs answer to no banner, only to the highest bid.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
See [[Buildings]] for every building.&lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;/div&gt;</description>
			<pubDate>Mon, 19 Oct 2026 14:45:34 GMT</pubDate>
			<dc:creator>FairGaming</dc:creator>
			<comments>https://wiki.fairgaming.co.za/index.php/Talk:Griffin_Aerie</comments>
		</item>
		<item>
			<title>Grand Cathedral</title>
			<link>https://wiki.fairgaming.co.za/index.php?title=Grand_Cathedral&amp;diff=20&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.fairgaming.co.za/index.php?title=Grand_Cathedral&amp;diff=20&amp;oldid=0</guid>
			<description>&lt;p&gt;Starter page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox building&lt;br /&gt;
| name = Grand Cathedral&lt;br /&gt;
| tier = 9&lt;br /&gt;
| cost = 464B gold&lt;br /&gt;
| income = 17400 gold/s&lt;br /&gt;
| growth = x1.2 per copy owned&lt;br /&gt;
| light = Sunlit Basilica&lt;br /&gt;
| dark = Dark Temple&lt;br /&gt;
| neutral = Monastery of Scales&lt;br /&gt;
}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Grand Cathedral&amp;#039;&amp;#039;&amp;#039; is the tier 9 building. It costs 464B gold and produces&lt;br /&gt;
17400 gold per second before bonuses.&lt;br /&gt;
&lt;br /&gt;
== Variants ==&lt;br /&gt;
With a deed sworn for the reign it appears as:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Sunlit Basilica&amp;#039;&amp;#039;&amp;#039; (Light): &amp;#039;&amp;#039;Stained glass turns every sunrise into gold.&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Dark Temple&amp;#039;&amp;#039;&amp;#039; (Dark): &amp;#039;&amp;#039;Hooded priests chant for gold and worse.&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Monastery of Scales&amp;#039;&amp;#039;&amp;#039; (Neutral): &amp;#039;&amp;#039;Grey monks weigh every soul and every gold alike.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
See [[Buildings]] for every building.&lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;/div&gt;</description>
			<pubDate>Mon, 19 Oct 2026 14:45:34 GMT</pubDate>
			<dc:creator>FairGaming</dc:creator>
			<comments>https://wiki.fairgaming.co.za/index.php/Talk:Grand_Cathedral</comments>
		</item>
		<item>
			<title>Goblins</title>
			<link>https://wiki.fairgaming.co.za/index.php?title=Goblins&amp;diff=19&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.fairgaming.co.za/index.php?title=Goblins&amp;diff=19&amp;oldid=0</guid>
			<description>&lt;p&gt;Starter page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox faction&lt;br /&gt;
| name = Goblins&lt;br /&gt;
| alignment = Dark&lt;br /&gt;
| spell = Goblin Greed&lt;br /&gt;
| joins = after your first abdication, with the dark deed&lt;br /&gt;
| mechanic = Plunder&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;Grab it, bite it, pocket it. Goblins find coins in every crack.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Goblins&amp;#039;&amp;#039;&amp;#039; are a dark faction.&lt;br /&gt;
&lt;br /&gt;
== Mechanic ==&lt;br /&gt;
Plunder: taps x3 and add 5% of gold/sec. Faction coins found 5x as often. +100% production per log10(run taps).&lt;br /&gt;
&lt;br /&gt;
== Spell ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Goblin Greed&amp;#039;&amp;#039;&amp;#039; (45 mana): Loot 15s of income and 10 faction coins.&lt;br /&gt;
&lt;br /&gt;
See [[Spells]] for mana and tiers.&lt;br /&gt;
&lt;br /&gt;
== Upgrades ==&lt;br /&gt;
Bought with gold once the gate is open (see [[Factions]]).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! # !! Upgrade !! Gate !! Cost !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Sticky Fingers || Trade Treaty || 5K gold || Taps x2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Shiny Eyes || Trade Treaty || 100K gold || Coin find +50%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Pickpockets || Trade Treaty || 2M gold || Taps add +2% of gold/sec&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Loot Bags || Friendship Pact || 50M gold || Plunder +10% per digit of taps this life&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Rabble Rousers || Friendship Pact || 1B gold || Taps +50% per digit of taps this life&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Coin Sniffers || Friendship Pact || 30B gold || Coin find +100%&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Back-alley Taverns || Alliance || 1T gold || Production +10% x sqrt(achievements)&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Grabby Hands || Alliance || 50T gold || Production +25% per sqrt(hour as Dark)&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Warboss || Alliance || 2Qa gold || Plunder bonus +100%&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Gilded Hoard || Alliance || 100Qa gold || Faction coin bonus x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heritage and bloodline ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Heritage: Goblin Knack&amp;#039;&amp;#039;&amp;#039;: Taps x2, faction coins found 2x as often&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Bloodline&amp;#039;&amp;#039;&amp;#039;: Faction coins found 2x as often&lt;br /&gt;
&lt;br /&gt;
== Trials ==&lt;br /&gt;
Goblins trials: Sticky Fingers, Hoarder, Warboss, Goblin King. See [[Trials]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Factions]]&lt;br /&gt;
[[Category:Dark factions]]&lt;/div&gt;</description>
			<pubDate>Mon, 19 Oct 2026 14:45:34 GMT</pubDate>
			<dc:creator>FairGaming</dc:creator>
			<comments>https://wiki.fairgaming.co.za/index.php/Talk:Goblins</comments>
		</item>
		<item>
			<title>Gnomes</title>
			<link>https://wiki.fairgaming.co.za/index.php?title=Gnomes&amp;diff=18&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.fairgaming.co.za/index.php?title=Gnomes&amp;diff=18&amp;oldid=0</guid>
			<description>&lt;p&gt;Starter page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox faction&lt;br /&gt;
| name = Gnomes&lt;br /&gt;
| alignment = Light (Second Banner)&lt;br /&gt;
| spell = Gem Drill&lt;br /&gt;
| joins = as a Second Banner, once unlocked&lt;br /&gt;
| mechanic = Undermining&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;Small, clever and always underground. Give a gnome a shovel and a ledger and the realm grows downwards.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Gnomes&amp;#039;&amp;#039;&amp;#039; are a light prestige faction. They never rule alone: once unlocked they fly as the&lt;br /&gt;
Second Banner beside a light base faction. The Gnomes will answer your Second Banner (any light faction, after its Alliance).&lt;br /&gt;
&lt;br /&gt;
== Unlocking: The Underways ==&lt;br /&gt;
The quest begins with a find at the dig site. Its steps show only a riddle until they are done:&lt;br /&gt;
# ??? &amp;#039;&amp;#039;Gnomes trust a realm whose bells ring from many chapels.&amp;#039;&amp;#039;&lt;br /&gt;
# ??? &amp;#039;&amp;#039;They measure a ruler by how much was raised in a single reign.&amp;#039;&amp;#039;&lt;br /&gt;
# ??? &amp;#039;&amp;#039;And by how hard the ruler knocks on the stone.&amp;#039;&amp;#039;&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;The Gnomish Tithe&amp;#039;&amp;#039;&amp;#039;: Tithe 100 coins each as Elves, Dwarves and Angels&lt;br /&gt;
&lt;br /&gt;
== Mechanic ==&lt;br /&gt;
Undermining: digs cost 20% less, production +1% per dig this reincarnation, taps +5% per dig this reign.&lt;br /&gt;
&lt;br /&gt;
== Spell ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Gem Drill&amp;#039;&amp;#039;&amp;#039; (90 mana): Taps +25% per dig this reincarnation and coin find x3 for 12s.&lt;br /&gt;
&lt;br /&gt;
== Upgrades ==&lt;br /&gt;
Opened by banner gates, paid in banner coins:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Banner Treaty&amp;#039;&amp;#039;&amp;#039; (20 banner coins): opens upgrades up to 3&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Banner Pact&amp;#039;&amp;#039;&amp;#039; (80 banner coins): opens upgrades up to 6&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Banner Alliance&amp;#039;&amp;#039;&amp;#039; (200 banner coins): opens upgrades up to 9&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! # !! Upgrade !! Gate !! Cost !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Tinker&amp;#039;s Picks || Banner Treaty || 5B gold || Ore Mines x5&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Pocket Ledgers || Banner Treaty || 100B gold || Buildings 5% cheaper&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Lantern Rows || Banner Treaty || 2T gold || Dig caches x2&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Clockwork Squires || Banner Pact || 50T gold || +1 squire per 25 digs this reincarnation&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Beard Length || Banner Pact || 1Qa gold || Squires +1% per minute of this reign (max +300%)&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Mana Gears || Banner Pact || 30Qa gold || +0.02 mana/s per digit of crowns&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Deep Accounts || Banner Alliance || 1Qi gold || Production +25% per digit of banner coins found this reign&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Sapphire Seams || Banner Alliance || 50Qi gold || Herbalist Groves x10&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Tunnel Network || Banner Alliance || 2Sx gold || Dig cost growth -0.02&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heritage and bloodline ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Heritage: Undercroft&amp;#039;&amp;#039;&amp;#039;: Production +2% x sqrt(digs, all time)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Advanced heritage: Deep Undercroft&amp;#039;&amp;#039;&amp;#039;: Production +1% per dig this reincarnation&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Bloodline&amp;#039;&amp;#039;&amp;#039;: Gnomeline: production +1% per dig this reincarnation&lt;br /&gt;
&lt;br /&gt;
== Trials ==&lt;br /&gt;
Gnomes trials: Pickaxe and Prayer, Hollow Hill, Deep Count, Clockwork Crown. See [[Trials]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Factions]]&lt;br /&gt;
[[Category:Prestige factions]]&lt;/div&gt;</description>
			<pubDate>Mon, 19 Oct 2026 14:45:33 GMT</pubDate>
			<dc:creator>FairGaming</dc:creator>
			<comments>https://wiki.fairgaming.co.za/index.php/Talk:Gnomes</comments>
		</item>
		<item>
			<title>Giants</title>
			<link>https://wiki.fairgaming.co.za/index.php?title=Giants&amp;diff=17&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.fairgaming.co.za/index.php?title=Giants&amp;diff=17&amp;oldid=0</guid>
			<description>&lt;p&gt;Starter page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox faction&lt;br /&gt;
| name = Giants&lt;br /&gt;
| alignment = Neutral&lt;br /&gt;
| spell = Thunderclap&lt;br /&gt;
| joins = once unlocked, with the neutral deed&lt;br /&gt;
| mechanic = Thunderhoard&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;Older than the gods&amp;#039; quarrel. They trade in thunder and never haggle.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Giants&amp;#039;&amp;#039;&amp;#039; are a neutral faction.&lt;br /&gt;
&lt;br /&gt;
== Unlocking ==&lt;br /&gt;
The Giants must be unlocked once before they will answer. The game offers only a riddle:&lt;br /&gt;
: &amp;#039;&amp;#039;Thunder sleeps in stone below the dig site. Read what the slabs say, then let the sky&amp;#039;s servants and the scavengers both pay its toll.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Mechanic ==&lt;br /&gt;
Thunderhoard: Royal Exchanges give x2.5 production each and their cost grows slower; +2% production per Grey Bastion.&lt;br /&gt;
&lt;br /&gt;
== Spell ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Thunderclap&amp;#039;&amp;#039;&amp;#039; (60 mana): Strikes the forecast building: x(1 + 4 per sqrt of your Grey Bastions), and faction coins are found more often, for 10s.&lt;br /&gt;
&lt;br /&gt;
See [[Spells]] for mana and tiers.&lt;br /&gt;
&lt;br /&gt;
== Upgrades ==&lt;br /&gt;
Bought with gold once the gate is open (see [[Factions]]).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! # !! Upgrade !! Gate !! Cost !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Thunder Tolls || Trade Treaty || 5M gold || +1 free Royal Exchange per 10 bought&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Stormglass Mines || Trade Treaty || 100M gold || Ore Mines and Grey Bastions x3&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Giant&amp;#039;s Stride || Trade Treaty || 2B gold || Production +1% per Royal Exchange this reign&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Charged Structures || Friendship Pact || 50B gold || Production +15% per active spell&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Titan-Sized Walls || Friendship Pact || 1T gold || Heaven&amp;#039;s Gate +20% per sqrt(squires)&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Hoard of Ages || Friendship Pact || 30T gold || Thunderhoard +50%&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Cyclopean Strength || Alliance || 1Qa gold || Squires count double&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Heavy Coins || Alliance || 50Qa gold || Each Royal Exchange +10% more; exchange cost growth -0.005&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Oversized Legends || Alliance || 2Qi gold || Heaven&amp;#039;s Gate cost growth -0.01&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Sky Ledger || Alliance || 100Qi gold || Production +5% per digit of the most Royal Exchanges bought in one reign this life&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heritage and bloodline ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Heritage: Stormborn&amp;#039;&amp;#039;&amp;#039;: Each Royal Exchange +1.5% production&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Bloodline&amp;#039;&amp;#039;&amp;#039;: Production +5% x (Royal Exchanges this reign)^0.85&lt;br /&gt;
&lt;br /&gt;
== Trials ==&lt;br /&gt;
Giants trials: Hundred Hammers, Calm Before, Pantheon, Titanomachy. See [[Trials]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Factions]]&lt;br /&gt;
[[Category:Neutral factions]]&lt;/div&gt;</description>
			<pubDate>Mon, 19 Oct 2026 14:44:47 GMT</pubDate>
			<dc:creator>FairGaming</dc:creator>
			<comments>https://wiki.fairgaming.co.za/index.php/Talk:Giants</comments>
		</item>
		<item>
			<title>Factions</title>
			<link>https://wiki.fairgaming.co.za/index.php?title=Factions&amp;diff=16&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.fairgaming.co.za/index.php?title=Factions&amp;diff=16&amp;oldid=0</guid>
			<description>&lt;p&gt;Starter page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Factions are the heart of every reign. After your first [[Abdication]] you can pledge your realm to one&lt;br /&gt;
faction per run; the pledge lasts until you abdicate again. Factions are deliberately unequal: each one&lt;br /&gt;
shines at a different stage or play style, so rulers rotate between them.&lt;br /&gt;
&lt;br /&gt;
== Deeds ==&lt;br /&gt;
Which factions will listen depends on the deed you buy this reign (one per run):&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Proof of Light Deed&amp;#039;&amp;#039;&amp;#039; (150K gold): Swear to the light. Opens the Elves, Dwarves and Angels.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Proof of Dark Deed&amp;#039;&amp;#039;&amp;#039; (150K gold): Swear to the dark. Opens the Undead, Goblins and Demons.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Proof of Neutrality&amp;#039;&amp;#039;&amp;#039; (50M gold): Swear to no banner. Opens the Giants, the Wardens and the Veiled.&lt;br /&gt;
&lt;br /&gt;
The neutral deed appears once a neutral faction has been unlocked.&lt;br /&gt;
&lt;br /&gt;
== Base factions ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Faction !! Alignment !! Spell !! Mechanic&lt;br /&gt;
|-&lt;br /&gt;
| [[Elves]] || Light || Verdant Bloom || Growth: production climbs the longer the run lasts (up to +300%). Offline earnings x1.5.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dwarves]] || Light || Deep Delve || Masonry: buildings cost 10% less. +0.12% production per building owned; Ore Mines +0.4% each.&lt;br /&gt;
|-&lt;br /&gt;
| [[Angels]] || Light || Holy Light || Grace: +200% production, +80% more per active spell. Spells 50% stronger, +50 max mana, +0.5 mana/s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Undead]] || Dark || Raise Dead || Legion: +10% production per abdication this reincarnation. +15% per digit of crowns. Each crown worth +0.2% more.&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblins]] || Dark || Goblin Greed || Plunder: taps x3 and add 5% of gold/sec. Faction coins found 5x as often. +100% production per log10(run taps).&lt;br /&gt;
|-&lt;br /&gt;
| [[Demons]] || Dark || Hellfire || Greed: +6% production per log10(gold banked) and +4% per log10(gold spent this run). Buildings cost 10% more.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Neutral factions ==&lt;br /&gt;
Three neutral factions must be unlocked first; see their pages for the riddle that points the way.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Faction !! Alignment !! Spell !! Mechanic&lt;br /&gt;
|-&lt;br /&gt;
| [[Giants]] || Neutral || Thunderclap || Thunderhoard: Royal Exchanges give x2.5 production each and their cost grows slower; +2% production per Grey Bastion.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wardens]] || Neutral || Equinox || Equilibrium: your least-owned building (T1-T10) catches up on your three most-owned at a 25% share; +1 max mana per 15 buildings; production +40% x balance (fewest / most owned, T1-T10).&lt;br /&gt;
|-&lt;br /&gt;
| [[Veiled]] || Neutral || Whisper Tide || Hive Memory: production +25% per sqrt(lifetime hour as the Veiled), kept forever; offline x2; each crown +0.1% more.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sellsword ==&lt;br /&gt;
The [[Sellsword]] fights under any deed and borrows the tricks of factions you have championed.&lt;br /&gt;
&lt;br /&gt;
== Faction coins and gates ==&lt;br /&gt;
While a faction rules you find its faction coins as you play. Coins reset on every abdication and pay&lt;br /&gt;
for the faction&amp;#039;s upgrade gates:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Trade Treaty&amp;#039;&amp;#039;&amp;#039; (5 faction coins): opens upgrades up to 3&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Friendship Pact&amp;#039;&amp;#039;&amp;#039; (20 faction coins): opens upgrades up to 6&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Alliance&amp;#039;&amp;#039;&amp;#039; (50 faction coins): opens upgrades up to 10&lt;br /&gt;
&lt;br /&gt;
Each faction has 10 upgrades, bought with gold once their gate is open.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Royal Exchange&amp;#039;&amp;#039;&amp;#039;: repeatable, 10 coins (x1.1 each time), +5% production each.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Champion&amp;#039;&amp;#039;&amp;#039;: buy all 10 of a faction&amp;#039;s upgrades in one run to become its champion (permanent).&lt;br /&gt;
  A champion may adopt that faction&amp;#039;s &amp;#039;&amp;#039;&amp;#039;heritage&amp;#039;&amp;#039;&amp;#039; in later runs (15 coins, x2 for each further heritage that run).&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Bloodline&amp;#039;&amp;#039;&amp;#039; (from R2): once per run, pick the bloodline perk of a faction you have played.&lt;br /&gt;
&lt;br /&gt;
== Second Banner ==&lt;br /&gt;
Later, a second faction can fly beside your own as a Second Banner: an ally of your alignment, or one&lt;br /&gt;
of the prestige factions, the [[Gnomes]] (light) and the [[Vampires]] (dark).&lt;br /&gt;
&lt;br /&gt;
[[Category:Factions]]&lt;/div&gt;</description>
			<pubDate>Mon, 19 Oct 2026 14:44:47 GMT</pubDate>
			<dc:creator>FairGaming</dc:creator>
			<comments>https://wiki.fairgaming.co.za/index.php/Talk:Factions</comments>
		</item>
		<item>
			<title>Excavation</title>
			<link>https://wiki.fairgaming.co.za/index.php?title=Excavation&amp;diff=15&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.fairgaming.co.za/index.php?title=Excavation&amp;diff=15&amp;oldid=0</guid>
			<description>&lt;p&gt;Starter page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;dig site&amp;#039;&amp;#039;&amp;#039; opens from R1 once you have earned 1T gold in total.&lt;br /&gt;
&lt;br /&gt;
== Digging ==&lt;br /&gt;
* The first dig costs 10B gold; each dig costs x1.2 more than the last.&lt;br /&gt;
* Digs reset only on reincarnation.&lt;br /&gt;
* A dig may turn up faction coins: 2 coins, plus 1 more for every 4 digs.&lt;br /&gt;
* Every 10 digs you open a cache: 5 minutes of idle income plus 5 faction coins.&lt;br /&gt;
&lt;br /&gt;
== Artifacts ==&lt;br /&gt;
Artifacts are permanent finds with lasting bonuses. Until found, the game shows only a riddle:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Artifact !! Riddle&lt;br /&gt;
|-&lt;br /&gt;
| Bone Crown || &amp;#039;&amp;#039;The dead remember every crown they laid down in this life.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Deep Ore || &amp;#039;&amp;#039;The more a dwarven realm has raised, of any kind, the deeper its roots reach.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Demon Horn || &amp;#039;&amp;#039;Demons who keep many dragons find what the dragons buried.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Scale || &amp;#039;&amp;#039;Further down, where the dirt runs warm, something scaled once slept.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Elder Seed || &amp;#039;&amp;#039;Sown by the patient. It wakes only for elves who let a single reign grow long.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Ember Heart || &amp;#039;&amp;#039;It warms to a demon who sits on a mountain of unspent gold.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Forge Rune || &amp;#039;&amp;#039;Dwarves who sink many shafts hear it ringing in the rock.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gnome Lantern || &amp;#039;&amp;#039;A lantern still lit, far below where any light-sworn digger should have reached.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Goblin Idol || &amp;#039;&amp;#039;Goblin fingers that never stop tapping this reign wear it loose.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Goblin Purse || &amp;#039;&amp;#039;A goblin with a heavy purse of coins smells its cousin in the dirt.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Halo Fragment || &amp;#039;&amp;#039;Every prayer an angel speaks this reign loosens the earth around it.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Jaw Bone || &amp;#039;&amp;#039;It speaks only to undead hands that have lain still a long while.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| King&amp;#039;s Key || &amp;#039;&amp;#039;At the deepest any one life can reach, a key waits for the digger who never stopped.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Map Shard || &amp;#039;&amp;#039;Keep digging past the first coin. A torn map waits a little deeper.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Moonless Chalice || &amp;#039;&amp;#039;A cup that has never held sunlight waits for a dark-sworn digger.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Moonpetal || &amp;#039;&amp;#039;It blooms where elven ploughs are many.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Old Coin || &amp;#039;&amp;#039;The ground pays its first small debt to anyone who digs a handful of times.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Sand Hourglass || &amp;#039;&amp;#039;The patient digger, still going long after the map, finds time itself buried.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Seraph Feather || &amp;#039;&amp;#039;It drifts toward the angel whose well of mana brims, not the one who spends it.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Star Chart || &amp;#039;&amp;#039;Dig until the night sky shows through the bottom of the pit.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Wyrm Egg || &amp;#039;&amp;#039;Only a soul reborn many, many times feels the warmth below. Any banner may find it.&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Clues and keystones ==&lt;br /&gt;
Some finds are clues on the way to raising a keystone, which unlocks a neutral faction forever.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Find !! Riddle&lt;br /&gt;
|-&lt;br /&gt;
| Clue || &amp;#039;&amp;#039;Something huge once wrote its name here, in stone no shovel should reach this early.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Clue || &amp;#039;&amp;#039;Dig a little past the first map and the second slab answers the first.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Clue || &amp;#039;&amp;#039;Bark gone to stone, where a coin was once pressed into the wood.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Clue || &amp;#039;&amp;#039;Deeper, a second piece of the same tree, marked with a great count.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Clue || &amp;#039;&amp;#039;A sundial carved from bone, still keeping time for no one.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Clue || &amp;#039;&amp;#039;Its twin lies deeper, shaped like a count of hours.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Keystone || &amp;#039;&amp;#039;Something enormous lies broken under the realm, waiting to be stood up again.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Keystone || &amp;#039;&amp;#039;Grey roots grip a stone that once stood in a ring of others.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Keystone || &amp;#039;&amp;#039;A long bone hums under the realm, as if it remembers every hour above it.&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Artifact sets ==&lt;br /&gt;
From Ascension I, each faction has a set of three pieces; a complete set can be worn for a powerful bonus&lt;br /&gt;
(a second set slot opens at R27). The pieces&amp;#039; riddles:&lt;br /&gt;
&lt;br /&gt;
; Sylvan Regalia&lt;br /&gt;
: ??? &amp;#039;&amp;#039;The oldest roots coil around a crown only for elves who let a reign run long.&amp;#039;&amp;#039;&lt;br /&gt;
: ??? &amp;#039;&amp;#039;Dew gathers on the string of an elf who has not lifted a finger in a while.&amp;#039;&amp;#039;&lt;br /&gt;
: ??? &amp;#039;&amp;#039;Fell many trees as an elf, and the first tree will let one leaf fall.&amp;#039;&amp;#039;&lt;br /&gt;
; Hearthforge Relics&lt;br /&gt;
: ??? &amp;#039;&amp;#039;Beneath a dwarven realm riddled with mine shafts, an anvil still rings.&amp;#039;&amp;#039;&lt;br /&gt;
: ??? &amp;#039;&amp;#039;A dwarf who trades often with the crown is owed a book of old debts.&amp;#039;&amp;#039;&lt;br /&gt;
: ??? &amp;#039;&amp;#039;Each thing a dwarf builds adds a link. Build enough and the chain surfaces.&amp;#039;&amp;#039;&lt;br /&gt;
; Choir Relics&lt;br /&gt;
: ??? &amp;#039;&amp;#039;It answers an angel who prays again and again within one reign.&amp;#039;&amp;#039;&lt;br /&gt;
: ??? &amp;#039;&amp;#039;Its smoke rises only for an angel holding a brimming well of mana.&amp;#039;&amp;#039;&lt;br /&gt;
: ??? &amp;#039;&amp;#039;The wider an angel&amp;#039;s well can grow, the nearer the Herald&amp;#039;s wing.&amp;#039;&amp;#039;&lt;br /&gt;
; Grave Regalia&lt;br /&gt;
: ??? &amp;#039;&amp;#039;The ferryman pays back the dead who have stepped down from the throne often.&amp;#039;&amp;#039;&lt;br /&gt;
: ??? &amp;#039;&amp;#039;Lie still as the undead do. The lantern finds the one who does not stir.&amp;#039;&amp;#039;&lt;br /&gt;
: ??? &amp;#039;&amp;#039;Wrapped in a hoard of crowns, the dead are buried as kings.&amp;#039;&amp;#039;&lt;br /&gt;
; Hoard of Snatchfinger&lt;br /&gt;
: ??? &amp;#039;&amp;#039;A goblin who taps and taps and taps this reign strikes the old pick.&amp;#039;&amp;#039;&lt;br /&gt;
: ??? &amp;#039;&amp;#039;The fuller a goblin&amp;#039;s coin pile, the louder the sack calls to it.&amp;#039;&amp;#039;&lt;br /&gt;
: ??? &amp;#039;&amp;#039;Goblins who run many taverns win the die back in a crooked game.&amp;#039;&amp;#039;&lt;br /&gt;
; Infernal Trophies&lt;br /&gt;
: ??? &amp;#039;&amp;#039;It fills for a demon who hoards, never spends.&amp;#039;&amp;#039;&lt;br /&gt;
: ??? &amp;#039;&amp;#039;A demon with a full roost of dragons finds the chain that bound them.&amp;#039;&amp;#039;&lt;br /&gt;
: ??? &amp;#039;&amp;#039;Raise high walls as a demon and a broken throne turns up in the rubble.&amp;#039;&amp;#039;&lt;br /&gt;
; Storm Relics&lt;br /&gt;
: ??? &amp;#039;&amp;#039;It rings for a giant who trades at the royal table again and again in one reign.&amp;#039;&amp;#039;&lt;br /&gt;
: ??? &amp;#039;&amp;#039;Raise enough gates into the clouds and a giant&amp;#039;s rope comes down to meet them.&amp;#039;&amp;#039;&lt;br /&gt;
: ??? &amp;#039;&amp;#039;Shovel after shovel in a single reign, until the giant&amp;#039;s jaw lets go of a tooth.&amp;#039;&amp;#039;&lt;br /&gt;
; Grove Relics&lt;br /&gt;
: ??? &amp;#039;&amp;#039;It falls only where every column of the realm stands at the same height.&amp;#039;&amp;#039;&lt;br /&gt;
: ??? &amp;#039;&amp;#039;A bowl that fills for the warden whose well is widest, however much is in it.&amp;#039;&amp;#039;&lt;br /&gt;
: ??? &amp;#039;&amp;#039;Lean on the old circles spell after spell, and the staff they cut will find your hand.&amp;#039;&amp;#039;&lt;br /&gt;
; Mask Relics&lt;br /&gt;
: ??? &amp;#039;&amp;#039;A face with no features waits for hands that have stopped moving.&amp;#039;&amp;#039;&lt;br /&gt;
: ??? &amp;#039;&amp;#039;Hold it to your ear in a realm that earns best while its ruler sleeps.&amp;#039;&amp;#039;&lt;br /&gt;
: ??? &amp;#039;&amp;#039;Every crown set down in this life cracks the mirror a little further.&amp;#039;&amp;#039;&lt;br /&gt;
; Tinker Relics&lt;br /&gt;
: ??? &amp;#039;&amp;#039;A little machine is missing a tooth. It turns up beside whoever keeps the small folk&amp;#039;s shovels busy.&amp;#039;&amp;#039;&lt;br /&gt;
: ??? &amp;#039;&amp;#039;A pointed hat falls from a head knocked again and again against the stone.&amp;#039;&amp;#039;&lt;br /&gt;
: ??? &amp;#039;&amp;#039;Gnomes forge only for a crowded realm. Raise roof upon roof and a small anvil rings below.&amp;#039;&amp;#039;&lt;br /&gt;
; Night Relics&lt;br /&gt;
: ??? &amp;#039;&amp;#039;Bite after bite after bite, never changing the bite, and a ring slips onto your finger.&amp;#039;&amp;#039;&lt;br /&gt;
: ??? &amp;#039;&amp;#039;Lie still. The longer your hands rest, the looser the coffin&amp;#039;s last nail.&amp;#039;&amp;#039;&lt;br /&gt;
: ??? &amp;#039;&amp;#039;Under the night court&amp;#039;s eye, a reign loud with spells tears the veil red.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Found something? Add how under a [[Template:Spoiler|spoiler]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;br /&gt;
[[Category:Excavation]]&lt;/div&gt;</description>
			<pubDate>Mon, 19 Oct 2026 14:44:47 GMT</pubDate>
			<dc:creator>FairGaming</dc:creator>
			<comments>https://wiki.fairgaming.co.za/index.php/Talk:Excavation</comments>
		</item>
		<item>
			<title>Elves</title>
			<link>https://wiki.fairgaming.co.za/index.php?title=Elves&amp;diff=14&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.fairgaming.co.za/index.php?title=Elves&amp;diff=14&amp;oldid=0</guid>
			<description>&lt;p&gt;Starter page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox faction&lt;br /&gt;
| name = Elves&lt;br /&gt;
| alignment = Light&lt;br /&gt;
| spell = Verdant Bloom&lt;br /&gt;
| joins = after your first abdication, with the light deed&lt;br /&gt;
| mechanic = Growth&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;The old woods remember every season. Give them time and they give back tenfold.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Elves&amp;#039;&amp;#039;&amp;#039; are a light faction.&lt;br /&gt;
&lt;br /&gt;
== Mechanic ==&lt;br /&gt;
Growth: production climbs the longer the run lasts (up to +300%). Offline earnings x1.5.&lt;br /&gt;
&lt;br /&gt;
== Spell ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Verdant Bloom&amp;#039;&amp;#039;&amp;#039; (60 mana): All production x1.8 for 45s.&lt;br /&gt;
&lt;br /&gt;
See [[Spells]] for mana and tiers.&lt;br /&gt;
&lt;br /&gt;
== Upgrades ==&lt;br /&gt;
Bought with gold once the gate is open (see [[Factions]]).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! # !! Upgrade !! Gate !! Cost !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Sapling Rites || Trade Treaty || 5K gold || Growth bonus +25%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Moonlit Furrows || Trade Treaty || 100K gold || Production +20% x sqrt(achievements)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Patient Roots || Trade Treaty || 2M gold || Offline earnings +50%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Song of Ages || Friendship Pact || 50M gold || Growth bonus +50%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Elder Bark || Friendship Pact || 1B gold || Production +30% per sqrt(hour as Light)&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Starwell || Friendship Pact || 30B gold || Production +0.1% per most buildings owned&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Eternal Spring || Alliance || 1T gold || Growth bonus +50%&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Dreaming Wood || Alliance || 50T gold || Offline earnings +100%&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Verdant Crown || Alliance || 2Qa gold || Growth +5% per spell cast this reign (max 40)&lt;br /&gt;
|-&lt;br /&gt;
| 10 || World Tree || Alliance || 100Qa gold || Growth bonus +100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heritage and bloodline ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Heritage: Elven Patience&amp;#039;&amp;#039;&amp;#039;: Offline earnings +100%, production +20%&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Bloodline&amp;#039;&amp;#039;&amp;#039;: Growth: a quarter of the Elves&amp;#039; run-time bonus&lt;br /&gt;
&lt;br /&gt;
== Trials ==&lt;br /&gt;
Elves trials: Grove Keeper, Patient Roots, Evergreen, Heart of the Forest. See [[Trials]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Factions]]&lt;br /&gt;
[[Category:Light factions]]&lt;/div&gt;</description>
			<pubDate>Mon, 19 Oct 2026 14:44:47 GMT</pubDate>
			<dc:creator>FairGaming</dc:creator>
			<comments>https://wiki.fairgaming.co.za/index.php/Talk:Elves</comments>
		</item>
		<item>
			<title>Dwarves</title>
			<link>https://wiki.fairgaming.co.za/index.php?title=Dwarves&amp;diff=13&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.fairgaming.co.za/index.php?title=Dwarves&amp;diff=13&amp;oldid=0</guid>
			<description>&lt;p&gt;Starter page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox faction&lt;br /&gt;
| name = Dwarves&lt;br /&gt;
| alignment = Light&lt;br /&gt;
| spell = Deep Delve&lt;br /&gt;
| joins = after your first abdication, with the light deed&lt;br /&gt;
| mechanic = Masonry&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;Stone by stone, hall by hall. A dwarf never pays full price.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Dwarves&amp;#039;&amp;#039;&amp;#039; are a light faction.&lt;br /&gt;
&lt;br /&gt;
== Mechanic ==&lt;br /&gt;
Masonry: buildings cost 10% less. +0.12% production per building owned; Ore Mines +0.4% each.&lt;br /&gt;
&lt;br /&gt;
== Spell ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Deep Delve&amp;#039;&amp;#039;&amp;#039; (50 mana): Farms, Mines and your tier 5 and tier 8 buildings x3 for 60s.&lt;br /&gt;
&lt;br /&gt;
See [[Spells]] for mana and tiers.&lt;br /&gt;
&lt;br /&gt;
== Upgrades ==&lt;br /&gt;
Bought with gold once the gate is open (see [[Factions]]).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! # !! Upgrade !! Gate !! Cost !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Stout Picks || Trade Treaty || 5K gold || Ore Mines x2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Bulk Masonry || Trade Treaty || 100K gold || Buildings 5% cheaper&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Deep Shafts || Trade Treaty || 2M gold || Masonry bonus +25%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Ale Halls || Friendship Pact || 50M gold || Production +0.1% per most buildings owned&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Guild Ledgers || Friendship Pact || 1B gold || Buildings 5% cheaper&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Runesmiths || Friendship Pact || 30B gold || Masonry bonus +50%&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Mithril Veins || Alliance || 1T gold || Masonry +0.1% per most buildings owned&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Hall of Kings || Alliance || 50T gold || Production +10% x sqrt(achievements)&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Ancestral Forge || Alliance || 2Qa gold || Masonry bonus +100%&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Mountain Throne || Alliance || 100Qa gold || Production +25% per sqrt(hour as Light)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heritage and bloodline ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Heritage: Dwarven Thrift&amp;#039;&amp;#039;&amp;#039;: Buildings 10% cheaper&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Bloodline&amp;#039;&amp;#039;&amp;#039;: Building cost growth -1%&lt;br /&gt;
&lt;br /&gt;
== Trials ==&lt;br /&gt;
Dwarves trials: Deep Shafts, Stone Count, Mountain King, Under the Mountain. See [[Trials]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Factions]]&lt;br /&gt;
[[Category:Light factions]]&lt;/div&gt;</description>
			<pubDate>Mon, 19 Oct 2026 14:43:51 GMT</pubDate>
			<dc:creator>FairGaming</dc:creator>
			<comments>https://wiki.fairgaming.co.za/index.php/Talk:Dwarves</comments>
		</item>
		<item>
			<title>Dragon Roost</title>
			<link>https://wiki.fairgaming.co.za/index.php?title=Dragon_Roost&amp;diff=12&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.fairgaming.co.za/index.php?title=Dragon_Roost&amp;diff=12&amp;oldid=0</guid>
			<description>&lt;p&gt;Starter page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox building&lt;br /&gt;
| name = Dragon Roost&lt;br /&gt;
| tier = 8&lt;br /&gt;
| cost = 18.6B gold&lt;br /&gt;
| income = 5610 gold/s&lt;br /&gt;
| growth = x1.2 per copy owned&lt;br /&gt;
| light = Gold Dragon Sanctum&lt;br /&gt;
| dark = Black Dragon Lair&lt;br /&gt;
| neutral = Bronze Dragon Hoard&lt;br /&gt;
}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Dragon Roost&amp;#039;&amp;#039;&amp;#039; is the tier 8 building. It costs 18.6B gold and produces&lt;br /&gt;
5610 gold per second before bonuses.&lt;br /&gt;
&lt;br /&gt;
== Variants ==&lt;br /&gt;
With a deed sworn for the reign it appears as:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Gold Dragon Sanctum&amp;#039;&amp;#039;&amp;#039; (Light): &amp;#039;&amp;#039;A golden wyrm guards the realm&amp;#039;s treasury.&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Black Dragon Lair&amp;#039;&amp;#039;&amp;#039; (Dark): &amp;#039;&amp;#039;A black wyrm broods on a hoard of stolen gold.&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Bronze Dragon Hoard&amp;#039;&amp;#039;&amp;#039; (Neutral): &amp;#039;&amp;#039;A bronze wyrm sleeps on gold owed by both sides.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
See [[Buildings]] for every building.&lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;/div&gt;</description>
			<pubDate>Mon, 19 Oct 2026 14:43:51 GMT</pubDate>
			<dc:creator>FairGaming</dc:creator>
			<comments>https://wiki.fairgaming.co.za/index.php/Talk:Dragon_Roost</comments>
		</item>
		<item>
			<title>Demons</title>
			<link>https://wiki.fairgaming.co.za/index.php?title=Demons&amp;diff=11&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.fairgaming.co.za/index.php?title=Demons&amp;diff=11&amp;oldid=0</guid>
			<description>&lt;p&gt;Starter page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox faction&lt;br /&gt;
| name = Demons&lt;br /&gt;
| alignment = Dark&lt;br /&gt;
| spell = Hellfire&lt;br /&gt;
| joins = after your first abdication, with the dark deed&lt;br /&gt;
| mechanic = Greed&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;Gold calls to gold. Hoard it and burn it, the pit rewards both.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Demons&amp;#039;&amp;#039;&amp;#039; are a dark faction.&lt;br /&gt;
&lt;br /&gt;
== Mechanic ==&lt;br /&gt;
Greed: +6% production per log10(gold banked) and +4% per log10(gold spent this run). Buildings cost 10% more.&lt;br /&gt;
&lt;br /&gt;
== Spell ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Hellfire&amp;#039;&amp;#039;&amp;#039; (80 mana): All production x4 for 20s. Short and brutal.&lt;br /&gt;
&lt;br /&gt;
See [[Spells]] for mana and tiers.&lt;br /&gt;
&lt;br /&gt;
== Upgrades ==&lt;br /&gt;
Bought with gold once the gate is open (see [[Factions]]).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! # !! Upgrade !! Gate !! Cost !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Brimstone Vaults || Trade Treaty || 5K gold || Greed bonus +25%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Blood Contracts || Trade Treaty || 100K gold || Taps x2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Infernal Stills || Trade Treaty || 2M gold || Alchemist Labs x3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Avarice || Friendship Pact || 50M gold || Greed bonus +50%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Soul Market || Friendship Pact || 1B gold || Buildings 5% cheaper&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Hellmouth || Friendship Pact || 30B gold || Production +20% x sqrt(achievements)&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Pact of Plenty || Alliance || 1T gold || Greed +2% per spell cast this reign (max 50)&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Pyre Towers || Alliance || 50T gold || Production +0.1% per most buildings owned&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Crown of Horns || Alliance || 2Qa gold || Greed bonus +100%&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Abyssal Treasury || Alliance || 100Qa gold || Production +25% per sqrt(hour as Dark)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heritage and bloodline ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Heritage: Infernal Pact&amp;#039;&amp;#039;&amp;#039;: Production +35%&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Bloodline&amp;#039;&amp;#039;&amp;#039;: Production +4% per digit of gold banked&lt;br /&gt;
&lt;br /&gt;
== Trials ==&lt;br /&gt;
Demons trials: Miser, Scorched Earth, Infernal Pact, Lord of the Pit. See [[Trials]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Factions]]&lt;br /&gt;
[[Category:Dark factions]]&lt;/div&gt;</description>
			<pubDate>Mon, 19 Oct 2026 14:43:51 GMT</pubDate>
			<dc:creator>FairGaming</dc:creator>
			<comments>https://wiki.fairgaming.co.za/index.php/Talk:Demons</comments>
		</item>
		<item>
			<title>Buildings</title>
			<link>https://wiki.fairgaming.co.za/index.php?title=Buildings&amp;diff=10&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.fairgaming.co.za/index.php?title=Buildings&amp;diff=10&amp;oldid=0</guid>
			<description>&lt;p&gt;Starter page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Buildings produce gold every second. Each copy you own makes the next one more expensive: the price&lt;br /&gt;
of a building is its base cost times its growth for every copy already owned.&lt;br /&gt;
&lt;br /&gt;
The tier 4-10 buildings change name and look with your deed for the reign (see [[Factions]]):&lt;br /&gt;
light, dark or neutral. Base numbers are the same; upgrades and faction bonuses differ.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tier !! Building !! Base cost !! Base income !! Cost growth !! Light !! Dark !! Neutral&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Peasant Farm]] || 10 || 0.25/s || x1.2 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Lumber Camp]] || 150 || 1.25/s || x1.2 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Ore Mine]] || 2.7K || 6.25/s || x1.2 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[Tavern]] || 54K || 28.1/s || x1.2 || Chapel of Dawn || Gambling Den || Crossroads Inn&lt;br /&gt;
|-&lt;br /&gt;
| 5 || [[Alchemist Lab]] || 1.19M || 118/s || x1.2 || Herbalist Grove || Witch Hut || Transmuter&amp;#039;s Hall&lt;br /&gt;
|-&lt;br /&gt;
| 6 || [[Wizard Tower]] || 29.7M || 472/s || x1.2 || Starlit Spire || Bone Spire || Standing Stones&lt;br /&gt;
|-&lt;br /&gt;
| 7 || [[Griffin Aerie]] || 742M || 1700/s || x1.2 || Pegasus Stables || Wyvern Roost || Roc Eyrie&lt;br /&gt;
|-&lt;br /&gt;
| 8 || [[Dragon Roost]] || 18.6B || 5610/s || x1.2 || Gold Dragon Sanctum || Black Dragon Lair || Bronze Dragon Hoard&lt;br /&gt;
|-&lt;br /&gt;
| 9 || [[Grand Cathedral]] || 464B || 17400/s || x1.2 || Sunlit Basilica || Dark Temple || Monastery of Scales&lt;br /&gt;
|-&lt;br /&gt;
| 10 || [[Sky Citadel]] || 11.6T || 52200/s || x1.2 || Celestial Citadel || Necropolis || Grey Bastion&lt;br /&gt;
|-&lt;br /&gt;
| 11 || [[Heaven&amp;#039;s Gate]] || 290T || 157000/s || x1.2 || - || - || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Numbers are base values, before upgrades, factions, crowns and other bonuses.&lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;/div&gt;</description>
			<pubDate>Mon, 19 Oct 2026 14:43:51 GMT</pubDate>
			<dc:creator>FairGaming</dc:creator>
			<comments>https://wiki.fairgaming.co.za/index.php/Talk:Buildings</comments>
		</item>
		<item>
			<title>Ascension</title>
			<link>https://wiki.fairgaming.co.za/index.php?title=Ascension&amp;diff=9&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.fairgaming.co.za/index.php?title=Ascension&amp;diff=9&amp;oldid=0</guid>
			<description>&lt;p&gt;Starter page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Ascension&amp;#039;&amp;#039;&amp;#039; starts a new season of the realm. It resets everything a [[Reincarnation]] resets, but you keep&lt;br /&gt;
your R, gems, shop perks, achievements, artifacts and quests. Each season renames the coin, softens old bonuses&lt;br /&gt;
and brings new choices.&lt;br /&gt;
&lt;br /&gt;
== Ascension I (R25) ==&lt;br /&gt;
The coin becomes &amp;#039;&amp;#039;&amp;#039;royal marks&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
* Gold becomes royal marks: a new season, a new coin.&lt;br /&gt;
* Every old upgrade is free: buy them all the moment a run starts.&lt;br /&gt;
* Old bonuses soften to their square root (x100 becomes x10): upgrades, faction base bonuses and reincarnation milestones. Crowns, achievements and gem perks keep full strength.&lt;br /&gt;
* Each reincarnation needs x3.67 more crowns instead of x3, from a lower start.&lt;br /&gt;
* Lineages are capped at L10. Spells can reach tier 6.&lt;br /&gt;
* New choices arrive: Oaths of Order, Chaos and Balance.&lt;br /&gt;
&lt;br /&gt;
=== Before you ascend ===&lt;br /&gt;
* Lineages above L10 drop to L10: put faction coins into your lower lineages first.&lt;br /&gt;
* Clear the trials you can now: their gold goals get harder once old bonuses soften.&lt;br /&gt;
* Unlock the achievements within reach: production goals take longer after ascending.&lt;br /&gt;
* Dig while your old bonuses are strong: some finds grow harder to reach.&lt;br /&gt;
* This reincarnation&amp;#039;s crowns, research, records and spell tiers reset as with any reincarnation.&lt;br /&gt;
&lt;br /&gt;
== Ascension II (R40) ==&lt;br /&gt;
The coin becomes &amp;#039;&amp;#039;&amp;#039;star marks&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
* Royal marks become star marks: the realm&amp;#039;s third coin.&lt;br /&gt;
* Every gold and royal-mark upgrade is free, Oaths included.&lt;br /&gt;
* Old bonuses soften again: Era I bonuses to their fourth root, Ascension I bonuses to their square root. Crowns, achievements and gem perks keep full strength.&lt;br /&gt;
* Each reincarnation needs x3.18 more crowns instead of x3.67, from a lower start.&lt;br /&gt;
* Research switches to a point budget: each node costs its number, and the budget grows as you rise.&lt;br /&gt;
* The Forbidden branch opens: research that bends the rules of exclusivity.&lt;br /&gt;
* The Sellsword returns with a fourth tier and any faction&amp;#039;s landmark to claim.&lt;br /&gt;
* Legacies open in full. Spells can reach tier 7.&lt;br /&gt;
&lt;br /&gt;
=== Before you ascend ===&lt;br /&gt;
* Clear the trials you still can, the elite trials above all: their goals harden once Ascension I bonuses soften.&lt;br /&gt;
* Finish your artifact sets: their finds grow harder once old bonuses soften.&lt;br /&gt;
* Unlock the achievements within reach: production goals take longer after ascending.&lt;br /&gt;
* Serve each Elite Order you mean to keep: membership time this reincarnation is lost.&lt;br /&gt;
* This reincarnation&amp;#039;s crowns, research, records and spell tiers reset as with any reincarnation.&lt;br /&gt;
&lt;br /&gt;
== Oaths ==&lt;br /&gt;
From Ascension I, after the deed you also swear an oath each run. Deed and oath together name the one faction that will answer.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Oath of Order&amp;#039;&amp;#039;&amp;#039; (1M gold): Law, rank and the long count of hours. Opens the Angels, the Undead and the Giants.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Oath of Chaos&amp;#039;&amp;#039;&amp;#039; (1M gold): Wild hands and wilder magic. Opens the Elves, the Demons and the Veiled.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Oath of Balance&amp;#039;&amp;#039;&amp;#039; (1M gold): Every scale level, every well full. Opens the Dwarves, the Goblins and the Wardens.&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</description>
			<pubDate>Mon, 19 Oct 2026 14:43:50 GMT</pubDate>
			<dc:creator>FairGaming</dc:creator>
			<comments>https://wiki.fairgaming.co.za/index.php/Talk:Ascension</comments>
		</item>
		<item>
			<title>Angels</title>
			<link>https://wiki.fairgaming.co.za/index.php?title=Angels&amp;diff=8&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.fairgaming.co.za/index.php?title=Angels&amp;diff=8&amp;oldid=0</guid>
			<description>&lt;p&gt;Starter page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox faction&lt;br /&gt;
| name = Angels&lt;br /&gt;
| alignment = Light&lt;br /&gt;
| spell = Holy Light&lt;br /&gt;
| joins = after your first abdication, with the light deed&lt;br /&gt;
| mechanic = Grace&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;The heavens answer those who pray. Their light grows with every spell.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Angels&amp;#039;&amp;#039;&amp;#039; are a light faction.&lt;br /&gt;
&lt;br /&gt;
== Mechanic ==&lt;br /&gt;
Grace: +200% production, +80% more per active spell. Spells 50% stronger, +50 max mana, +0.5 mana/s.&lt;br /&gt;
&lt;br /&gt;
== Spell ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Holy Light&amp;#039;&amp;#039;&amp;#039; (35 mana): +20% production per stack (max 5). Recasting refreshes 40s.&lt;br /&gt;
&lt;br /&gt;
See [[Spells]] for mana and tiers.&lt;br /&gt;
&lt;br /&gt;
== Upgrades ==&lt;br /&gt;
Bought with gold once the gate is open (see [[Factions]]).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! # !! Upgrade !! Gate !! Cost !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Choir of Dawn || Trade Treaty || 5K gold || Max mana +25&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Gilded Halos || Trade Treaty || 100K gold || Spell power +25%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Quiet Grace || Trade Treaty || 2M gold || Mana regen +0.25/s&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Seraph Wings || Friendship Pact || 50M gold || Grace +5% per spell cast this reign (max 50)&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Everlasting Light || Friendship Pact || 1B gold || Spells last 25% longer&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Prayer Beads || Friendship Pact || 30B gold || Mana regen +0.5/s&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Cathedral Bells || Alliance || 1T gold || Production +3% per spell cast this reign (max 50)&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Divine Edict || Alliance || 50T gold || Production +10% x sqrt(achievements)&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Archangel || Alliance || 2Qa gold || Grace bonus +100%&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Heavenly Host || Alliance || 100Qa gold || Production +25% per sqrt(hour as Light)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heritage and bloodline ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Heritage: Angelic Blessing&amp;#039;&amp;#039;&amp;#039;: Spells 30% stronger, +25 max mana, +0.25 mana/s&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Bloodline&amp;#039;&amp;#039;&amp;#039;: +0.02 mana/s per spell cast this reign (max +1)&lt;br /&gt;
&lt;br /&gt;
== Trials ==&lt;br /&gt;
Angels trials: Vigil, Choir of Light, Ascendant, Host of Heaven. See [[Trials]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Factions]]&lt;br /&gt;
[[Category:Light factions]]&lt;/div&gt;</description>
			<pubDate>Mon, 19 Oct 2026 14:43:50 GMT</pubDate>
			<dc:creator>FairGaming</dc:creator>
			<comments>https://wiki.fairgaming.co.za/index.php/Talk:Angels</comments>
		</item>
		<item>
			<title>Alchemist Lab</title>
			<link>https://wiki.fairgaming.co.za/index.php?title=Alchemist_Lab&amp;diff=7&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.fairgaming.co.za/index.php?title=Alchemist_Lab&amp;diff=7&amp;oldid=0</guid>
			<description>&lt;p&gt;Starter page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox building&lt;br /&gt;
| name = Alchemist Lab&lt;br /&gt;
| tier = 5&lt;br /&gt;
| cost = 1.19M gold&lt;br /&gt;
| income = 118 gold/s&lt;br /&gt;
| growth = x1.2 per copy owned&lt;br /&gt;
| light = Herbalist Grove&lt;br /&gt;
| dark = Witch Hut&lt;br /&gt;
| neutral = Transmuter&amp;#039;s Hall&lt;br /&gt;
}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Alchemist Lab&amp;#039;&amp;#039;&amp;#039; is the tier 5 building. It costs 1.19M gold and produces&lt;br /&gt;
118 gold per second before bonuses.&lt;br /&gt;
&lt;br /&gt;
== Variants ==&lt;br /&gt;
With a deed sworn for the reign it appears as:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Herbalist Grove&amp;#039;&amp;#039;&amp;#039; (Light): &amp;#039;&amp;#039;Moonpetal and sunroot, brewed into honest cures.&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Witch Hut&amp;#039;&amp;#039;&amp;#039; (Dark): &amp;#039;&amp;#039;Cauldrons bubble with things best left unnamed.&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Transmuter&amp;#039;s Hall&amp;#039;&amp;#039;&amp;#039; (Neutral): &amp;#039;&amp;#039;Lead to gold, gold to lead; the scales never tip.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
See [[Buildings]] for every building.&lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;/div&gt;</description>
			<pubDate>Mon, 19 Oct 2026 14:43:50 GMT</pubDate>
			<dc:creator>FairGaming</dc:creator>
			<comments>https://wiki.fairgaming.co.za/index.php/Talk:Alchemist_Lab</comments>
		</item>
		<item>
			<title>Achievements</title>
			<link>https://wiki.fairgaming.co.za/index.php?title=Achievements&amp;diff=6&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.fairgaming.co.za/index.php?title=Achievements&amp;diff=6&amp;oldid=0</guid>
			<description>&lt;p&gt;Starter page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The realm keeps 837 achievements. Achievements are never lost, not even on reincarnation or ascension.&lt;br /&gt;
&lt;br /&gt;
== Bonuses ==&lt;br /&gt;
* Each achievement gives +1% production, up to 200 achievements;&lt;br /&gt;
  beyond that each gives +0.35%.&lt;br /&gt;
* Taps +50% for every 20 achievements.&lt;br /&gt;
* The 6 Patron achievements (Treasury, for gems bought) count in the collection but give no bonus.&lt;br /&gt;
&lt;br /&gt;
== Gem achievements ==&lt;br /&gt;
41 milestone achievements also grant free gems, 990 gems in total. Each is credited&lt;br /&gt;
once per account, however many times you start over.&lt;br /&gt;
&lt;br /&gt;
== Categories ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Category !! Achievements !! of which secret&lt;br /&gt;
|-&lt;br /&gt;
| Gold || 48 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Build || 162 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Taps || 11 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Crown || 84 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Faction || 229 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Magic || 86 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Study || 11 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Digs || 26 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Realm || 11 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Time || 28 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Record || 29 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Upgr. || 9 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Treasury || 10 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Secret || 93 || 88&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Total&amp;#039;&amp;#039;&amp;#039; || 837 || 88&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Secret achievements show only a hint until unlocked. If you find one, add it under a [[Template:Spoiler|spoiler]].&lt;br /&gt;
&lt;br /&gt;
== Royal Archive (R24) ==&lt;br /&gt;
From R24 the best value you ever reach in each record is kept forever. Each record gives a small&lt;br /&gt;
production bonus (up to +1% each, +10% in total). Records:&lt;br /&gt;
* Best gold/sec&lt;br /&gt;
* Most buildings&lt;br /&gt;
* Most taps in a reign&lt;br /&gt;
* Most taps in a minute&lt;br /&gt;
* Most spells in a reign&lt;br /&gt;
* Most faction coins&lt;br /&gt;
* Longest reign&lt;br /&gt;
* Time as Light&lt;br /&gt;
* Time as Dark&lt;br /&gt;
* Light/Dark balance&lt;br /&gt;
* Time as Elves&lt;br /&gt;
* Time as Dwarves&lt;br /&gt;
* Time as Angels&lt;br /&gt;
* Time as Undead&lt;br /&gt;
* Time as Goblins&lt;br /&gt;
* Time as Demons&lt;br /&gt;
&lt;br /&gt;
[[Category:Achievements]]&lt;/div&gt;</description>
			<pubDate>Mon, 19 Oct 2026 14:43:50 GMT</pubDate>
			<dc:creator>FairGaming</dc:creator>
			<comments>https://wiki.fairgaming.co.za/index.php/Talk:Achievements</comments>
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			<title>Abdication</title>
			<link>https://wiki.fairgaming.co.za/index.php?title=Abdication&amp;diff=5&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.fairgaming.co.za/index.php?title=Abdication&amp;diff=5&amp;oldid=0</guid>
			<description>&lt;p&gt;Starter page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Abdication&amp;#039;&amp;#039;&amp;#039; is the first prestige layer: give up the throne to start a new run with &amp;#039;&amp;#039;&amp;#039;crowns&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
== What you get ==&lt;br /&gt;
* Crowns come from all the gold you have ever earned. The first crown needs 120M gold; each further&lt;br /&gt;
  crown needs a little more than the last (the n-th crown needs n x 120M more).&lt;br /&gt;
* Each crown adds +0.6% production, forever (until you [[Reincarnation|reincarnate]]).&lt;br /&gt;
* Many bonuses increase crowns gained or the value of each crown.&lt;br /&gt;
&lt;br /&gt;
== What resets ==&lt;br /&gt;
* Gold, buildings and run statistics.&lt;br /&gt;
* Upgrades, your deed, your faction choice, faction coins and mana.&lt;br /&gt;
* Achievements, crowns and gems are kept.&lt;br /&gt;
&lt;br /&gt;
== After the first abdication ==&lt;br /&gt;
Your first abdication opens the [[Factions]]: from then on you can swear a deed and pledge a faction each run.&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</description>
			<pubDate>Mon, 19 Oct 2026 14:43:49 GMT</pubDate>
			<dc:creator>FairGaming</dc:creator>
			<comments>https://wiki.fairgaming.co.za/index.php/Talk:Abdication</comments>
		</item>
		<item>
			<title>Template:Spoiler</title>
			<link>https://wiki.fairgaming.co.za/index.php?title=Template:Spoiler&amp;diff=4&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.fairgaming.co.za/index.php?title=Template:Spoiler&amp;diff=4&amp;oldid=0</guid>
			<description>&lt;p&gt;Starter page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;border:1px solid #b04040; background:#fff5f5; color:#202020; padding:4px 8px; margin:6px 0;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Spoiler: {{{title|discovery}}}&amp;#039;&amp;#039;&amp;#039;&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{{{1|}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
Hides a discovery (how to unlock something secret) behind a collapsed box.&lt;br /&gt;
&lt;br /&gt;
Usage: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Spoiler|title=Short title|1=The solution.}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Always write &amp;lt;code&amp;gt;1=&amp;lt;/code&amp;gt; before the text, so that an equals sign in the text does not break it.&lt;br /&gt;
Inside the text use bullet lists rather than tables (a table&amp;#039;s &amp;lt;code&amp;gt;|&amp;lt;/code&amp;gt; would end the text early).&lt;br /&gt;
[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</description>
			<pubDate>Mon, 19 Oct 2026 14:43:49 GMT</pubDate>
			<dc:creator>FairGaming</dc:creator>
			<comments>https://wiki.fairgaming.co.za/index.php/Template_talk:Spoiler</comments>
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			<title>Template:Infobox faction</title>
			<link>https://wiki.fairgaming.co.za/index.php?title=Template:Infobox_faction&amp;diff=3&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.fairgaming.co.za/index.php?title=Template:Infobox_faction&amp;diff=3&amp;oldid=0</guid>
			<description>&lt;p&gt;Starter page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; clear:right; margin:0 0 1em 1em; width:260px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:120%;&amp;quot; | {{{name|{{PAGENAME}}}}}&lt;br /&gt;
|-&lt;br /&gt;
! Alignment&lt;br /&gt;
| {{{alignment|}}}&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
| {{{spell|}}}&lt;br /&gt;
|-&lt;br /&gt;
! Joins&lt;br /&gt;
| {{{joins|}}}&lt;br /&gt;
|-&lt;br /&gt;
! Mechanic&lt;br /&gt;
| {{{mechanic|}}}&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
Parameters: name, alignment, spell, joins, mechanic.&lt;br /&gt;
[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</description>
			<pubDate>Mon, 19 Oct 2026 14:43:49 GMT</pubDate>
			<dc:creator>FairGaming</dc:creator>
			<comments>https://wiki.fairgaming.co.za/index.php/Template_talk:Infobox_faction</comments>
		</item>
		<item>
			<title>Template:Infobox building</title>
			<link>https://wiki.fairgaming.co.za/index.php?title=Template:Infobox_building&amp;diff=2&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.fairgaming.co.za/index.php?title=Template:Infobox_building&amp;diff=2&amp;oldid=0</guid>
			<description>&lt;p&gt;Starter page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; clear:right; margin:0 0 1em 1em; width:260px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:120%;&amp;quot; | {{{name|{{PAGENAME}}}}}&lt;br /&gt;
|-&lt;br /&gt;
! Tier&lt;br /&gt;
| {{{tier|}}}&lt;br /&gt;
|-&lt;br /&gt;
! Base cost&lt;br /&gt;
| {{{cost|}}}&lt;br /&gt;
|-&lt;br /&gt;
! Base income&lt;br /&gt;
| {{{income|}}}&lt;br /&gt;
|-&lt;br /&gt;
! Cost growth&lt;br /&gt;
| {{{growth|}}}&lt;br /&gt;
|-&lt;br /&gt;
! Light variant&lt;br /&gt;
| {{{light|-}}}&lt;br /&gt;
|-&lt;br /&gt;
! Dark variant&lt;br /&gt;
| {{{dark|-}}}&lt;br /&gt;
|-&lt;br /&gt;
! Neutral variant&lt;br /&gt;
| {{{neutral|-}}}&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
Parameters: name, tier, cost, income, growth, light, dark, neutral.&lt;br /&gt;
[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</description>
			<pubDate>Mon, 19 Oct 2026 14:43:49 GMT</pubDate>
			<dc:creator>FairGaming</dc:creator>
			<comments>https://wiki.fairgaming.co.za/index.php/Template_talk:Infobox_building</comments>
		</item>
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